Stomp on the Thwomp: Difference between revisions

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Adding in the VSC idea, mainly ripped from the 2018 ABC Tech doc
(Adding in the save/rewording the page. Hate to read stuff I wrote, so many errors... Information about the possible hand VSC improvement incoming.)
(Adding in the VSC idea, mainly ripped from the 2018 ABC Tech doc)
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Initially, pannenkoek did calculations for the viability of this strategy, and came up with astronomically small likelihoods of success. This was due to needing roughing 1200 consecutive frames with calls, all with a one in seven chance. The strat was essentially declared dead at this point, and ruled as infeasible.<ref>[https://youtu.be/X4k5NGUjTWs "TTC Pedro Spot on Cogs Update" by pannenkoek2012]</ref> About a year later, Iwer Sonsch brought up the point that through small angle oscillations, Mario can stay in the pedro spot with less RNG calls. These small angles gradually grow over time (since Mario's speed is growing as well) and allow largely and larger angle oscillations until the spot becomes stable. This managed to drop the total from around 1200 RNG calls to about 80 or so. The analysis also showed that there was more than just one route (completely still) to work with, which opened other opportunities to aim for to increase the likelihood of there being a configuration that works.<ref>[https://www.reddit.com/r/SM64ABC/comments/6pnkwt/ttc_pedro_spot_on_random_setting_via_oscillations/ "TTC Pedro Spot on Random Setting via Oscillations (Blueprint)" by Iwer Sonsch]</ref> Additionally since the release of pannenkoek's video, pendulum manipulation was discovered. This technique opens an incredibly large number of possible TTC states, magnitudes greater than what earlier calculations used giving the strategy even greater potential odds.
Initially, pannenkoek did calculations for the viability of this strategy, and came up with astronomically small likelihoods of success. This was due to needing roughing 1200 consecutive frames with calls, all with a one in seven chance. The strat was essentially declared dead at this point, and ruled as infeasible.<ref>[https://youtu.be/X4k5NGUjTWs "TTC Pedro Spot on Cogs Update" by pannenkoek2012]</ref> About a year later, Iwer Sonsch brought up the point that through small angle oscillations, Mario can stay in the pedro spot with less RNG calls. These small angles gradually grow over time (since Mario's speed is growing as well) and allow largely and larger angle oscillations until the spot becomes stable. This managed to drop the total from around 1200 RNG calls to about 80 or so. The analysis also showed that there was more than just one route (completely still) to work with, which opened other opportunities to aim for to increase the likelihood of there being a configuration that works.<ref>[https://www.reddit.com/r/SM64ABC/comments/6pnkwt/ttc_pedro_spot_on_random_setting_via_oscillations/ "TTC Pedro Spot on Random Setting via Oscillations (Blueprint)" by Iwer Sonsch]</ref> Additionally since the release of pannenkoek's video, pendulum manipulation was discovered. This technique opens an incredibly large number of possible TTC states, magnitudes greater than what earlier calculations used giving the strategy even greater potential odds.
=== Hand VSC ===
After using the pendulum box pedro spot to reach the upper hand, Mario has quite a bit of leftover vertical speed. If his ascent could be interrupted using the hand, that vertical speed could be conserved and relocated to a spot closer to the thwomp. The idea is then to trigger the VSC and land on the thwomp, saving an A press.
The three main methods to do this are-
* Wait until Mario is as close to the thwomp as possible, and then activate the VSC. Unfortunately, this will result in Mario facing almost 90 degrees away from the thwomp, and so is likely not feasible.
* Increase the distance from mario to the thwomp, but get an angle facing closer to the thwomp.
* Clip up from the hand to the treadmill while still conserving VS, allowing Mario to get closer to the thwomp before activating it.


==References==
==References==
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