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The Nico TAS Competition was hosted by [[coin2884]]. It closely followed [[TAS Competition 2012]], with the first new task overlapping with its final task. It lasted for 7 tasks, before being cancelled without Task 7 results released (they were posted 6 months later). | The Nico TAS Competition was hosted by [[coin2884]]. It closely followed [[TAS Competition 2012]], with the first new task overlapping with its final task. It lasted for 7 tasks, before being cancelled without Task 7 results released (they were posted 6 months later). | ||
It was the first and only known competition to be organised within the Japanese TAS community. Despite the language barrier, it still attracted the attention of | It was the first and only known competition to be organised within the Japanese TAS community. Despite the language barrier, it still attracted the attention of entrants from the "Western" community. | ||
{| class="wikitable" style="text-align:center; width:80%" | {| class="wikitable" style="text-align:center; width:80%" | ||
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TAS Competition 2016 was hosted by [[SilentSlayers]], with help from [[sonicpacker]] and [[MKDasher]]. It lasted for 10 tasks and was won by [[Nis]]. | TAS Competition 2016 was hosted by [[SilentSlayers]], with help from [[sonicpacker]] and [[MKDasher]]. It lasted for 10 tasks and was won by [[Nis]]. | ||
It is notable in its legacy from the fact that it was the first and last time [[pannenkoek2012]] | It is notable in its legacy from the fact that it was the first and last time [[pannenkoek2012]] entered in a TAS competition. Competing in all 10 tasks, he pushed the limits of rule-breaking and set the benchmark for joke submissions for years to come. The majority of [[TAS competition#Competition rules|competition rules]] in the current day are a direct result of his submissions. | ||
It was the final TAS competition hosted on SM64.org, before its shutdown and the community's transfer to Discord in 2017, ending a 9-year-long era of TAS competitions on the website. | It was the final TAS competition hosted on SM64.org, before its shutdown and the community's transfer to Discord in 2017, ending a 9-year-long era of TAS competitions on the website. | ||
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It was broken into 5 [[TAS competition#Set|sets]] of 5 tasks (similar to the "rounds" in [[Nahoc's TAS Competition]]). Set 1 was won by [[THC98]], Set 2 was won by [[sm64expert]], Set 3 was won by tesserakt, Set 4 and Set 5 were both won by [[MKDasher]], and the year as a whole (though not officially tracked) was won by CSZ. | It was broken into 5 [[TAS competition#Set|sets]] of 5 tasks (similar to the "rounds" in [[Nahoc's TAS Competition]]). Set 1 was won by [[THC98]], Set 2 was won by [[sm64expert]], Set 3 was won by tesserakt, Set 4 and Set 5 were both won by [[MKDasher]], and the year as a whole (though not officially tracked) was won by CSZ. | ||
It experienced an unprecedented level of success, breaking numerous records (some of which still stand to this day). It is the most popular TAS competition ever run, amassing 172 | It experienced an unprecedented level of success, breaking numerous records (some of which still stand to this day). It is the most popular TAS competition ever run, amassing 172 entrants throughout the year. Influenced by the splintering of attention from several individually-run competitions, it was also the largest group of community members to come together and run the same competition, until the [[Multi-Game TAS Competition]] in 2023. | ||
It introduced many new concepts, such as [[TAS competition#Reveal stream|reveal streams]], expansive [[TAS competition#Competition rules|competition rules]], improved [[TAS competition#Score|scoring systems]], mandatory savestates with custom object/enemy locations, triple jump variants, or custom starting locations, and provided resources such as level maps or in-game screenshots. | It introduced many new concepts, such as [[TAS competition#Reveal stream|reveal streams]], expansive [[TAS competition#Competition rules|competition rules]], improved [[TAS competition#Score|scoring systems]], mandatory savestates with custom object/enemy locations, triple jump variants, or custom starting locations, and provided resources such as level maps or in-game screenshots. |
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