RTA Guide/A-Maze-ing Emergency Exit: Difference between revisions

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deleted/reworked misinformation in beginner section; minor correction in expert section
(clarifications of left-side camera setup)
(deleted/reworked misinformation in beginner section; minor correction in expert section)
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====Tips====
====Tips====
# Press C-right early during the fade-in; if your camera faces further left than in the example then you pressed it too late.
# Press C-right while loading in; if you press C-right late the camera will pan too far left
# Hold Z to chain each long jump as soon as you land the last one.
# We do some camera inputs to set up the camera in the next room: R + C-down during one of the long jumps, then C-right ''just before'' opening the door. The later you press C-right, the more the camera will turn (which makes things easier), but you can't press it after the door opens. Either mash it or find a timing you're comfortable with (perhaps using Mario running past floor textures as a visual cue).
# Just hold up and triple jump; wiggle up-left during the double jump to give yourself more space.
# Just hold up and triple jump; wiggle up-left during the double jump to give yourself more space.
# Simultaneous Z + A will give you the lowest possible ground-pound for a fast star grab.


'''Backup for ledge-grab during the double jump:''' get up and long jump over to the right to do [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]] instead.
'''Backup for ledge-grab during the double jump:''' get up and long jump over to the right to do [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]] instead.
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==Expert==
==Expert==
''Known as the "singlestar strat" on the Ultimate Star (Xcam) sheet.''
''Known as the "singlestar strat" on the Ultimate Star Spreadsheet Extensions.''


If Mario slides forward instead of rolling out, you were too far forward and must jump lower and delay your dive more.
If Mario slides forward instead of rolling out, you were too far forward and must jump lower and delay your dive more.
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