Idle: Difference between revisions

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100 bytes added ,  26 February 2023
→‎check_common_idle_cancels: prevent inlining. I wonder if check_common_stationary_cancels could be refactored
(extract check_common_idle_cancels)
(→‎check_common_idle_cancels: prevent inlining. I wonder if check_common_stationary_cancels could be refactored)
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## If Mario is in a cold environment, he starts to [[Shivering|shiver]], else he goes into the [[Start Sleeping|start sleeping]] action.
## If Mario is in a cold environment, he starts to [[Shivering|shiver]], else he goes into the [[Start Sleeping|start sleeping]] action.
# If Mario is against a wall, Mario has his animation changed to be standing against the wall. Otherwise, Mario's animation is set depending on which way he is turning his head.
# If Mario is against a wall, Mario has his animation changed to be standing against the wall. Otherwise, Mario's animation is set depending on which way he is turning his head.
== check_common_idle_cancels ==
== check_common_idle_cancels ==
 
Note: This is used only in Idle, [[Start Sleeping]], [[Coughing]], [[In Quicksand]], and [[Panting]].
# If Mario is on a steep cliff, he is pushed off (into [[freefall]]).
# If Mario is on a steep cliff, he is pushed off (into [[freefall]]).
# If Mario is hit by a shockwave, his action is set to the [[shockwave bounce]] action.
# If Mario is hit by a shockwave, his action is set to the [[shockwave bounce]] action.
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