RTA Guide/LLL 100 Coins: Difference between revisions

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However, when jumping while riding the shell Mario's speed will increase at a constant rate of 1 unit every 7 frames. As it turns out, when Mario's forward speed reaches approximately 57, your acceleration is higher while jumping than while riding the shell on the ground.
However, when jumping while riding the shell Mario's speed will increase at a constant rate of 1 unit every 7 frames.
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Mario's speed is capped at 63 while on the shell, however this can be bypassed by jumping. While in the air, Mario will accelerate until he touches the ground again where the speed resets back to 63. If a first frame jump is performed when landing your speed won't reset to 63 and you can gain more speed.
As it turns out, when Mario's forward speed reaches approximately 57, your acceleration is higher while jumping than while riding the shell on the ground.  Mario's speed is capped at 63 while on the shell, however this can be bypassed by jumping. While in the air, Mario will accelerate until he touches the ground again where the speed resets back to 63. If a first frame jump is performed when landing your speed won't reset to 63 and you can gain more speed.
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