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* Blowing wind spawns large particles when the global timer is even and small particles when the global timer is odd. | * Blowing wind spawns large particles when the global timer is even and small particles when the global timer is odd. | ||
* Water ripples created when Mario moves in water only spawn if the global timer is even. | * Water ripples created when Mario moves in water only spawn if the global timer is even. | ||
* The time it takes for Mario to be able to grab Hoot again after letting go of him is dependent on the global timer. | |||
* The JRB aquarium bubbles only spawn when the global timer is odd. | * The JRB aquarium bubbles only spawn when the global timer is odd. | ||
[[Category:Mechanics]] |