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:''<small>For a tutorial on the RTA trick "Lava Boost", see the [[RTA Guide/Hot-Foot-It into the Volcano|Lava Boost RTA guide]].</small>'' | |||
:''<small>For a tutorial on the fast red coin cycle in Bowser in the Fire Sea, see the [[RTA Guide/Bowser in the Fire Sea|Fire Sea Reds RTA guide]].</small>'' | |||
:''<small>If you are looking for the trick in the volcano, see [[List of RTA Tricks#Volcano Lava Boost|Volcano Lava Boost]].</small>'' | |||
{{stub}} | {{stub}} | ||
{{Action_infobox | |||
|title= Lava Boost | |||
|image= | |||
|official name= | |||
|hex= 0x010208B7 | |||
|flags= Air, Invulnerable, Allow Vertical Wind | |||
|group= Airborne | |||
|id= 0x0B7 | |||
|into= todo | |||
|out of= theoretically any non cutscene action except Shell actions when on a lava floor (actionArg 0); many air actions when hitting the lava wall inside LLL's volcano (actionArg 1) | |||
|animation= FIRE_LAVA_BURN | |||
|related= | |||
}} | |||
'''Lava Boost''' is when Mario jumps after he comes into contact with lava, unless he is slide kicking (onto a lava ''floor''). This action does not require A to be pressed. This is useful for various things, especially in the [[A Button Challenge]]. | |||
== Lava Boost on Wall == | |||
Many Airborne actions cancel into [[Lava Boost]] upon hitting a lava wall. This utility function is used for such transitions. (The only lava wall in [[SM64]] is the one in the volcano in [[Lethal Lava Land]]). | |||
The following steps happen before [[Lava Boost#Transition In|Transition In]]: | |||
# Mario's yaw is set perpendicular to the wall. | |||
# If forward velocity is '''less''' than 24, set it to 24 (inverse cap) | |||
# If Mario is not wearing a metal cap, take 12 (or 18 without Mario's cap) hurt counter damage. | |||
# Play the Mario on fire sound | |||
# update_mario_sound_and_camera (todo) | |||
# [[Lava Boost]](actionArg 1) (dropping any held objects and no longer riding a shell) | |||
==Transition In== | |||
''See [[Single Jump|single jump]] for more details'' | |||
# Mario's vertical speed is set to 84. | |||
# If actionArg is 0, Mario's forward velocity is set to 0 | |||
==Behavior== | |||
todo | |||
==Gravity== | |||
Just like [[Star Fall]], the y-velocity decreases by 3.2 each frame with minimum velocity -65 instead of -75 | |||
==Applications== | |||
===Speedrunning=== | |||
Some speedrunners use Lava Boost as a means to get around levels such as [[Lethal Lava Land]] faster. This is primarily useful for skipping long sections of the map, as instead of avoiding damage you can take a couple of hits to clear stars much faster. | |||
===Vertical Speed Conservation=== | |||
If Mario lands on a floor after a lava boost, his vertical speed will not be set to 0. At max, Mario can have VSC80. This is used in an alternate method for LLL in the [[A Button Challenge]] to get to the platform with a spinning heart inside the volcano. | |||
{{actions}} | |||
[[Category:Actions]] | [[Category:Actions]] |
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