Walking

Revision as of 01:26, 21 August 2022 by BigB (talk | contribs) (added begining summary? that best i can word it)

The walking action occurs when Mario is moving only by using the analog stick.

Walking
Properties
Hex todo
Action Flags todo
Action Group Moving
ID todo

When walking[1]:

  1. A velocity/time graph of Mario's speed during the first 45 frames (1.5 seconds) of walking
    Mario's speed during the first 45 frames (1.5 seconds) of walking.
    mario_drop_held_object
  2. if should_begin_sliding; Begin Sliding
  3. if INPUT_FIRST_PERSON:
    1. mario_drop_held_object
    2. if actionState == 1; Standing Against Wall
    3. if forwardVel >= 16 and m->floor->normal.y >= 0.17364818; Braking
    4. else; Decelerating
  4. if INPUT_A_PRESSED; (todo; see ref) [2]
  5. if INPUT_B_PRESSED;
    1. if forwardVel >= 29 and stickMag > 48; yVel=20; Dive
    2. else; Move Punching
  6. if INPUT_UNKNOWN_5 (aka neutral joystick: https://ukikipedia.net/mediawiki/index.php?title=Turning_Around&oldid=17030); (same code as INPUT_FIRST_PERSON)
  7. if analog_stick_held_back and forwardVel >= 16; Turning Around
  8. if INPUT_Z_PRESSED; Crouch Slide
  9. more code
  10. case GROUND_STEP_LEFT_GROUND; Freefall
  11. case GROUND_STEP_HIT_WALL; push_or_sidle_wall

References