User:Blueeighthnote/Sandbox: Difference between revisions

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;Purpose: The HOLP allows Mario to throw a cork box to himself, completing the setup for landing on the tower steps leading to the star "Top of the Fortress".  
;Purpose: The HOLP allows Mario to throw a cork box to himself, completing the setup for landing on the tower steps leading to the star "Top of the Fortress".  
;Usage restrictions: WF Course Version 2 (fortress), either '''Wing Cap''' or '''Metal Cap''' unlocked.
;Usage restrictions: WF Course Version 2 (fortress), either '''Wing Cap''' or '''Metal Cap''' unlocked.
;Alternatives availability: None (must be performed for the lowest A press count)


To set the HOLP in Bob-omb Battlefield, Mario releases a Bob-omb in the air by touching a cloned bowling ball high above ground. The backwards momentum and one goomba clone in the air aids Mario in reaching the required location.
To set the HOLP in Bob-omb Battlefield, Mario releases a Bob-omb in the air by touching a cloned bowling ball high above ground. The backwards momentum and one goomba clone in the air aids Mario in reaching the required location.
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;Purpose: The HOLP allows Mario to place a pole clone between two poles, facilitating him at collecting the 2 red coins behind the cages.
;Purpose: The HOLP allows Mario to place a pole clone between two poles, facilitating him at collecting the 2 red coins behind the cages.
;Usage restrictions: DDD Course Version 2 (poles), '''Vanish Cap''' unlocked.
;Usage restrictions: DDD Course Version 2 (poles), '''Vanish Cap''' unlocked.
;Alternatives availability: None (must be performed for the lowest A press count)


To set the HOLP in Whomp's Fortress, Mario carries a cork box, walks off the edge, and drops it while falling.
To set the HOLP in Whomp's Fortress, Mario carries a cork box, walks off the edge, and drops it while falling.
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;Video Link: https://www.youtube.com/watch?v=gvQMNQlgu3s
;Video Link: https://www.youtube.com/watch?v=gvQMNQlgu3s
;Purpose: Allows access of the platforms after the cogs without pressing A by using the Bob-omb (teleported to the HOLP using Instant Release and spawned at Mario's location due to a failsafe). Used for "Roll into the Cage" and "The Pit and the Pendulums".
;Purpose: Allows access of the platforms after the cogs without pressing A by using the Bob-omb (teleported to the HOLP using Instant Release and spawned at Mario's location due to a failsafe). Used for "Roll into the Cage" and "The Pit and the Pendulums".
;Usage restrictions: DDD Course Version 2 (poles), '''Vanish Cap''' unlocked.
;Usage restrictions: None
;Alternatives availability: Cogs misalignment strat


To set the HOLP in Wet-Dry World, Mario holds a Chuckya and walk to the goal location. The HOLP's height is irrelevant.
To set the HOLP in Wet-Dry World, Mario holds a Chuckya and walk to the goal location. The HOLP's height is irrelevant.


In Tick Tock Clock, Mario uses [[Instant Release]] (teleporting the Bob-omb to HOLP's location at Mario's height) for later Bob-omb reactivation when Mario reaches the cog platforms, and then uses backwards momentum to navigate to the cage. For "Roll into the Cage", Mario uses VSC to reach the star inside the cage; for "The Pit and the Pendulums", Mario uses [[Hyper Speed Grinding]] on the treadmill and double jumps to higher areas.
In Tick Tock Clock, Mario uses [[Instant Release]] (teleporting the Bob-omb to HOLP's location at Mario's height) for later Bob-omb reactivation when Mario reaches the cog platforms, and then uses backwards momentum to navigate to the cage. For "Roll into the Cage", Mario uses VSC to reach the star inside the cage; for "The Pit and the Pendulums", Mario uses [[Hyper Speed Grinding]] on the treadmill and double jumps to higher areas.
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===Timed Jumps on Moving Bars (BitS → TTC 1)===
;Coordinates (x, y, z): (?, ?, ?)
;Corresponding Location (WDW): A corner close to the highest water-level changer, at the edge of the course
;Corresponding Location (TTC): Out of bounds (opposite side of starting platform). Height is equivalent to the high tip of the narrow path leading to the thin rotating platforms.
;Video Link: https://www.youtube.com/watch?v=gvQMNQlgu3s
;Purpose: Allows Mario to clip through the cage from the rotating cubes using Bob-omb's backwards momentum, collecting the star "Timed Jumps on Moving Bars".
;Usage restrictions: DDD Course Version 2 (poles), '''Vanish Cap''' unlocked.
To set the HOLP in Wet-Dry World, Mario holds a Chuckya and walk to the goal location. The HOLP's height is irrelevant.-->