Speedrun: Difference between revisions

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A Speedrun is an attempt to do something (usually beat a game) as fast as possible. In Super Mario 64, there are a wide variety of Speedrun categories as well as individual star speedruns. There are also Tool Assisted Speedruns (Commonly Abbreviated TAS) which use emulator, savestate, precise input, as well as frame advance or slowdown to make a "Perfect" play through of a game. In super Mario 64, there are 5 Main Categories: 120, 70, 16, 1, and 0 star which have varying rule sets as well as difficulty and routes (see RTA Routes).
A Speedrun is an attempt to do something (usually beat a game) as fast as possible. In Super Mario 64, there are a wide variety of Speedrun categories as well as individual star speedruns. There are also Tool Assisted Speedruns (Commonly Abbreviated TAS) which use emulator, savestate, precise input, as well as frame advance or slowdown to make a "Perfect" play through of a game. In super Mario 64, there are 5 Main Categories: 120, 70, 16, 1, and 0 star which have varying rule sets as well as difficulty and [[RTA Guide|Routes]].

Revision as of 23:03, 11 January 2020

A Speedrun is an attempt to do something (usually beat a game) as fast as possible. In Super Mario 64, there are a wide variety of Speedrun categories as well as individual star speedruns. There are also Tool Assisted Speedruns (Commonly Abbreviated TAS) which use emulator, savestate, precise input, as well as frame advance or slowdown to make a "Perfect" play through of a game. In super Mario 64, there are 5 Main Categories: 120, 70, 16, 1, and 0 star which have varying rule sets as well as difficulty and Routes.