Shifting Sand Land: Difference between revisions

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|overview_3=STROOP- SSL Pyramid 4.png
|overview_3=STROOP- SSL Pyramid 4.png
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'''Shifting Sand Land''' is the eighth course. The entrance is disguised as a wall and can be accessed from the end of the hallway left of the painting leading to [[Lethal Lava Land]]. The basement can be accessed by defeating [[Bowser in the Dark World]].
'''Shifting Sand Land''' is the eighth course of ''[[Super Mario 64]]''. The entrance is disguised as a wall and can be accessed from the end of the hallway left of the painting leading to [[Lethal Lava Land]].


==Course Versions==
==Course Versions==
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*'''Version 2''': Accessed by selecting Star 2 or Star 3. Klepto does not hold a star, while there are no extra tornadoes in the course.
*'''Version 2''': Accessed by selecting Star 2 or Star 3. Klepto does not hold a star, while there are no extra tornadoes in the course.
*'''Version 3''': Accessed by selecting Star 4 through Star 6. Extra tornadoes will appear in certain quicksand areas.
*'''Version 3''': Accessed by selecting Star 4 through Star 6. Extra tornadoes will appear in certain quicksand areas.
==Coins==
There are 74 coins outside of the Pyramid and 62 coins inside the pyramid for a combined maximum of 136 total coins for this score. The max can be raised using the [[Breaking-Disappearing Cork Box Glitch]], which allows collection of infinite coins.
{{SSL Coins}}


==TASes==
==TASes==
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:''Video: https://youtu.be/-7rhANlmuDE ''
:''Video: https://youtu.be/-7rhANlmuDE ''


Navigating up the pyramid from the standard entrance to the top costs 3 A Presses<ref name="SSL A">SSL Pyramid A Presses: https://youtu.be/LtoFh3WnGgM</ref> using known strategies, and therefore it is better to enter the pyramid from the top. Unfortunately, the barriers around the elevator are 7 units too high for a dive recover to clear, and therefore an A press must be used to jump out of the elevator.
Navigating up the pyramid from the standard entrance to the top costs 2 A Presses<ref name="SSL A">SSL Pyramid A Presses: https://youtu.be/0nnOsGgliJc</ref> using known strategies, and therefore it is better to enter the pyramid from the top. Unfortunately, the barriers around the elevator are 7 units too high for a dive recover to clear, and therefore an A press must be used to jump out of the elevator.


===Stand Tall on the Four Pillars ''(0x)''===
===Stand Tall on the Four Pillars ''(0x)''===
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The biggest obstacle is to get to Eyerok's boss fight without pressing A. To do so, Mario needs to get on top of the wire mesh to access the teleporter via wrong-warping (the teleporter is intended to be one-way, but it can be activated by standing on a slightly higher ground). That way, Mario can enter the room from above, normally accessed by standing on top of the four pillars and riding down on the elevator.
The biggest obstacle is to get to Eyerok's boss fight without pressing A. To do so, Mario needs to get on top of the wire mesh to access the teleporter via wrong-warping (the teleporter is intended to be one-way, but it can be activated by standing on a slightly higher ground). That way, Mario can enter the room from above, normally accessed by standing on top of the four pillars and riding down on the elevator.


To get onto reach the wire mesh, Mario uses a combination of a precise goomba bounce (by scaring the goomba and bumping into it to make it jump twice) and a [[Star Dance Clip]], allowing Mario to grab onto the ledge. Such a movement requires Mario to collect 99 coins beforehand, but the course is short on coins collectible without pressing A. Before Mario enters the pyramid, he uses the breaking/disappearing cork box glitch to clone the box and collect coins from it multiple times until there are enough coins to reach 100. To speed the process up, he uses a bob-omb to set the HOLP and releases the box via hat-in-hand glitch using the wing cap.
To get onto reach the wire mesh, Mario uses a precise goomba bounce.


===Free Flying for 8 Red Coins ''(0x)''===
===Free Flying for 8 Red Coins ''(0x)''===
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:''Video: https://youtu.be/p4URidbSP88 ''
:''Video: https://youtu.be/p4URidbSP88 ''


From the standard entrance, going to where the secrets are located costs 2 A Presses<ref name="SSL A"/> using known strategies, and therefore it is better to enter the pyramid from the top. However, jumping out from the elevator requires an A press, as a dive recover is incapable of escaping it.
From the standard entrance, going to where the secrets are located costs 1 A Press<ref name="SSL A"/> using known strategies, and therefore it is much faster to enter the pyramid from the top, since using the 1 A Press strat from the bottom entrance requires the 100 coin star. However, jumping out from the elevator requires an A press, as a dive recover is incapable of escaping it.


===SSL 100 coins ''(0x)''===
===SSL 100 coins ''(0x)''===
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