Out of Bounds: Difference between revisions

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'''Out of Bounds''' ('''OoB''') is the area beyond the bounds of each course where there is no floor triangle underneath Mario. The game cancels any movement that would place the player OoB, and Mario will appear to collide with the boundary of the course. Some glitches can be used to allow the player to access OoB; this causes Mario to die instantly.
 
== Colliding with the course boundary ==
 
When a movement into OoB is cancelled, Mario will appear to collide with the boundary of the course. This collision is different from those with [[wall]]s: the player's angle is preserved (rather than reflected), and it is impossible to wall jump or kick off the course boundary. There is no way to preserve speed when a movement into OoB is cancelled.
 
== Reaching OoB ==
 
Some glitches can be used to allow the player to reach OoB. So doing will instantly kill Mario.
* Recovering from a ledge grab into OoB.
* Forcing the the only floor below Mario (i.e. a floor triangle of an object) to become intangible.
* Chuckya can throw Mario into OoB.
* If the player reads a sign clone, Mario will move into OoB.
* Warping via teleporter clone
* Using a door from below the intended height.


Out of Bounds is defined as an area in the game that does not have a floor below it. While the game does anything it can to keep Mario out, he can still enter using a ledge grab, a chuckya throw, ect. Once out of bounds, Mario will immediately die and lose his hat temporarely. The out of bounds death fadeout still has Mario controllable, so it can be used to grab stars and skip the dance animation and the level exit animation.
[[Category:Mechanics]]
[[Category:Mechanics]]

Revision as of 14:21, 11 May 2020

Out of Bounds (OoB) is the area beyond the bounds of each course where there is no floor triangle underneath Mario. The game cancels any movement that would place the player OoB, and Mario will appear to collide with the boundary of the course. Some glitches can be used to allow the player to access OoB; this causes Mario to die instantly.

Colliding with the course boundary

When a movement into OoB is cancelled, Mario will appear to collide with the boundary of the course. This collision is different from those with walls: the player's angle is preserved (rather than reflected), and it is impossible to wall jump or kick off the course boundary. There is no way to preserve speed when a movement into OoB is cancelled.

Reaching OoB

Some glitches can be used to allow the player to reach OoB. So doing will instantly kill Mario.

  • Recovering from a ledge grab into OoB.
  • Forcing the the only floor below Mario (i.e. a floor triangle of an object) to become intangible.
  • Chuckya can throw Mario into OoB.
  • If the player reads a sign clone, Mario will move into OoB.
  • Warping via teleporter clone
  • Using a door from below the intended height.