No Joystick Allowed Challenge: Difference between revisions

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You can't collect any star in a full-game run. No need to single out the wing cap.
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(You can't collect any star in a full-game run. No need to single out the wing cap.)
 
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{{No Joystick Challenge Infobox}}
{{No Joystick Challenge Infobox}}
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The '''No Joystick Allowed Challenge''' is a [[challenge]] in which the joystick on the controller is used as little as possible or not at all. Movement typically involves the following:
The '''No Joystick Allowed Challenge''' is a [[challenge]] in which the joystick on the controller is used as little as possible or not at all. Movement typically involves the following:
* a [[punch]] followed by a [[Single Jump]], which provides forward movement
*a [[punch]] followed by a [[Single Jump]], which provides forward movement
* a [[backflip]], which provides backward movement
*a [[backflip]], which provides backward movement
* a [[punch]] followed by a [[Single Jump]] to move off a ledge, followed by a ledge grab, which provides a means of facing perpendicular to the ledge
*a [[punch]] followed by a [[Single Jump]] to move off a ledge, followed by a ledge grab, which provides a means of facing perpendicular to the ledge
* a [[backflip]] whose landing lag falls off a ledge, followed by a dive back onto the floor, which provides a way of changing Mario's angle since he'll orient his angle along the floor's slope
*a [[backflip]] whose landing lag falls off a ledge, followed by a dive back onto the floor, which provides a way of changing Mario's angle since he'll orient his angle along the floor's slope
* sliding down slopes, which provides a way of changing Mario's angle
*sliding down slopes, which provides a way of changing Mario's angle
* enemy knockback, which provides a way of changing Mario's angle
*enemy knockback, which provides a way of changing Mario's angle
* chuckya throws, which provides a way of changing Mario's angle
*chuckya throws, which provides a way of changing Mario's angle
* twirling with strategic A-held frames to slow the descent, which provides a way of changing Mario's angle
*twirling with strategic A-held frames to slow the descent, which provides a way of changing Mario's angle
* repeated pole grabs, which provides a way of changing Mario's angle
*repeated pole grabs, which provides a way of changing Mario's angle
 
*ground pounding, which provides a way of manipulating [[RNG]] (specifically, by advancing RNG by 80 calls)
*Interactions with signs and some entities like [[Koopa the Quick]] to change Mario's position or angle
Difficulties to this challenge include the following:
Difficulties to this challenge include the following:
* entering doors
*entering doors
* aiming while swimming
*aiming while swimming
* aiming while flying
*aiming while flying
* fast movement (e.g. racing Koopa the Quick, beating PSS under 21"0, the blue coin block timer)
*fast movement (e.g. racing Koopa the Quick, beating PSS under 21"0, the blue coin block timer)
==Courses that Cannot Be Completed==
{| class="wikitable sortable"
!Course!!Mission!!Reason
|-
|JRB||Plunder in the Sunken Ship||The sunken ship cannot be entered.
|-
|JRB||Can the Eel Come Out to Play?||The star cannot be activated while facing towards it.
|-
|JRB||Red Coins on the Ship Afloat||The red coin near the jet stream cannot be collected.
|-
|JRB||Blast to the Stone Pillar||Neither the pillars nor star platform can be reached.
|-
|JRB||Through the Jet Stream||The star cannot be reached.
|-
|JRB||100 Coins||It is not possible to collect every blue coin.
|-
|CCM||Slip Slidin' Away||The door cannot be opened to leave the cabin.
|-
|CCM||Big Penguin Race||The race cannot be finished fast enough without cheating.
|-
|CCM||Wall Kicks Will Work||The star cannot be reached.
|-
|BBH||Go On a Ghost Hunt||No doors can be opened.
|-
|BBH||Ride Big Boo's Merry-Go-Round||No doors can be opened.
|-
|BBH||Secret of the Haunted Books||No doors can be opened.
|-
|BBH||Seek the 8 Red Coins||No doors can be opened.
|-
|BBH||Big Boo's Balcony||No doors can be opened.
|-
|BBH||Eye to Eye in the Secret Room||No doors can be opened.
|-
|BBH||100 Coins||No doors can be opened.
|-
|HMC||Swimming Beast in the Cavern||No doors can be opened.
|-
|HMC||Elevate for 8 Red Coins||No doors can be opened.
|-
|HMC||Metal-Head Mario Can Move!||No doors can be opened.
|-
|HMC||Navigating the Toxic Maze||No doors can be opened.
|-
|HMC||A-Maze-ing Emergency Exit||No doors can be opened.
|-
|HMC||Watch for Rolling Rocks||No doors can be opened.
|-
|HMC||100 Coins||No doors can be opened.
|-
|LLL||Boil the Big Bully||It is not possible to leave the starting platform.
|-
|LLL||Bully the Bullies||It is not possible to leave the starting platform.
|-
|LLL||8-Coin Puzzle with 15 Pieces||It is not possible to leave the starting platform.
|-
|LLL||Red-Hot Log Rolling||It is not possible to leave the starting platform.
|-
|LLL||Hot-Foot-It into the Volcano||It is not possible to leave the starting platform.
|-
|LLL||Elevator Tour in the Volcano||It is not possible to leave the starting platform.
|-
|LLL||100 Coins||It is not possible to leave the starting platform.
|-
|DDD||Board Bowser's Sub||It is not possible to dive under the water.
|-
|DDD||Chests in the Current||It is not possible to dive under the water.
|-
|DDD||Pole-Jumping for Red Coins||It is not possible to dive under the water.
|-
|DDD||Through the Jet Stream||It is not possible to dive under the water.
|-
|DDD||The Manta Ray's Reward||It is not possible to dive under the water.
|-
|DDD||Collect the Caps…||It is not possible to dive under the water.
|-
|DDD||100 Coins||It is not possible to dive under the water.
|-
|WDW||Shocking Arrow Lifts!||The star block cannot be opened.
|-
|WDW||Secrets in the Shallows & Sky||The secret behind the pushable block is unreachable.
|-
|WDW||Express Elevator--Hurry Up!||The elevator cannot be reached after it lowers.
|-
|WDW||Go to Town for Red Coins||The town cannot be reached.
|-
|WDW||Quick Race Through Downtown!||The town cannot be reached.
|-
|WDW||100 Coins||It is not possible to collect more than 2 blue coins.
|-
|THI||Rematch with Koopa the Quick||It is not possible to beat Koopa the Quick to the finish.
|-
|THI||Five Itty Bitty Secrets||The star platform cannot be reached (and the teleporter works only in the opposite way).
|-
|THI||Wiggler's Red Coins||The red coin on the tall platform in the corner cannot be reached.
|-
|TTC||Stomp on the Thwomp||The walkway cannot be reached.
|-
|TTC||100 Coins||The walkway cannot be reached, and it is impossible to collect enough blue coins.
|-
|RR||Cruiser Crossing the Rainbow||It is not possible to get onto the ship.
|-
|RR||Somewhere Over the Rainbow||It is not possible to reach the ship.
|-
|RR||100 Coins||It is not possible to reach the ship or collect enough blue coins.
|-
|TotWC||Red Coins||It is not possible to collect any of the red coins.
|-
|CotMC||Red Coins||It is not possible to travel upstream.
|-
|VCutM||Red Coins||It is not possible to collect the red coins on the ramp.
|-
|PSS||Under 21"0||The race cannot be finished fast enough.
|-
|SA||Red Coins||It is not possible to turn towards the red coins or swim upwards.
|-
|WMotR||Red Coins||It is not possible to turn towards the red coins or stop falling.
|-
|BitDW||Red Coins||It is not possible to get the red coin at the beginning before the block switch timer runs out.
|-
|BitS||Red Coins||It is not possible to pass the gap after the Chuckya.
|-
|BitS||Completion||It is not possible to pass the gap after the Chuckya.
|}
==External Links==
[https://docs.google.com/spreadsheets/d/1aNxLWOJjNuQ5M9oq2WOz3NKB6Z2H-SJANbLUPmygvtY Spreadsheet for the challenge]
{{Challenges}}

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