Hyperspeed Punching: Difference between revisions

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(→‎Applications: Replaced all references to the SA entry blueprint with the actual 0x SA entry)
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*0x15 (non-slippery): Impossible
*0x15 (non-slippery): Impossible
*def (default): '''0.7880108 - 0.808690'''
*def (default): '''0.7880108 - 0.808690'''
These ranges apply when Mario is not standing in shallow water. Standing in shallow water prevents Mario from sliding, allowing HSP to be performed on steeper slopes. Specifically, there is no minimum slope steepness in shallow water. In slide areas, namely [[Princess's Secret Slide]] and [[Tall Tall Mountain]]'s slide, HSP is not possible without shallow water.
These ranges apply when Mario is not standing in shallow water. Standing in shallow water prevents Mario from sliding, allowing HSP to be performed on steeper slopes. Specifically, there is no minimum slope steepness in shallow water. In slide areas, namely [[Princess's Secret Slide]] and [[Tall, Tall Mountain]]'s slide, HSP is not possible without shallow water.


==Applications==
==Applications==