Bowser in the Dark World: Difference between revisions

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{{speedrun_guides}}
{{course_infobox
{{course_infobox
|title=Bowser in the Dark World
|title=Bowser in the Dark World
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|overview_1=STROOP- BitDW.png
|overview_1=STROOP- BitDW.png
}}
}}
'''Bowser in the Dark World''' is the first Bowser level. It can be accessed from the big star door of the first floor, which requires 8 stars to open.
'''Bowser in the Dark World''' is the first Bowser level of ''[[Super Mario 64]]''. It can be accessed from the big star door of the first floor, which requires 8 stars to open.


Excluding the [[Moat Door Skip]] glitch (MDS), collecting the key from this level is mandatory to beat the game, as otherwise the basement courses of the game cannot be unlocked.
Excluding the [[Moat Door Skip]] glitch (MDS), collecting the key from this level is mandatory to beat the game, as otherwise the basement courses of the game cannot be unlocked.
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:''With 0 Stars: https://youtu.be/58rxoSSshw4 ''
:''With 0 Stars: https://youtu.be/58rxoSSshw4 ''


Entering the course is easy - simply go to the trapdoor and fall down naturally.
Entering the course is easy - simply go to the [[Trapdoor to Bowser in the Dark World|trapdoor]] and fall down naturally.


It should be noted, however, that with speed conservation, it is possible to enter the course with 0 stars by exiting [[Bob-omb Battlefield]] with 227 stored speed, redirect Mario's direction using the second key door text, and clip through the 8-star door. This allows entering Bowser in the Dark World with zero stars. The strategy is vital as part of the plan for entering [[Secret Aquarium]] in 0 A presses.
It should be noted, however, that with speed conservation, it is possible to enter the course with 0 stars by exiting [[Bob-omb Battlefield]] with 227 stored speed, redirect Mario's direction using the second key door text, and clip through the 8-star door. This allows entering Bowser in the Dark World with zero stars. The strategy is vital as part of the plan for entering [[Secret Aquarium]] in 0 A presses.
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====The 4th/6th Red Coin====
====The 4th/6th Red Coin====
Originally, for this optional segment for red coins, Mario had to bump into a Goomba, luring it to drop onto a narrow bridge. Mario then left to collect the 6th red coin on the lonely island and then came back to bounce on the Goomba, getting back into the main segment. The coin was done as the 6th red coin.
Originally, for this optional segment for red coins, Mario had to bump into a Goomba, luring it to drop onto a narrow bridge. Mario then left to collect the 6th red coin on the lonely island and then came back to bounce on the Goomba, getting back into the main segment.


Later, Lord SNEK proposed a [https://youtu.be/ZOcx1m_-wPs timesave] where Mario would go straight from the platform with the 207 DR to the platform with the spire, then do a precise rollout back onto a platform nearby. This was solved by Jongyon and Iwer Sonsch. It's now done as the 4th red coin.
Later, Lord SNEK proposed a [https://youtu.be/ZOcx1m_-wPs timesave] where Mario would go straight from the platform with the 207 DR to the platform with the spire, then do a precise rollout back onto a platform nearby. This was solved by Jongyon and Iwer Sonsch. It's now done as the 4th red coin.
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====The Warp Pipe====
====The Warp Pipe====
Instead of activating the stairs to get up, Mario grinds on the slope with repeated dives to gradually rise to the top of the stairs. If Mario collected all red coins, he would now collect the star. Afterwards, Mario aims at one of the misalignments of the warp pipe and lands on the pipe with a precise 207 dive recover to avoid the wall hitboxes and snap onto the top of the pipe. Finally, Mario defeats Bowser in the fight and collects the first key of the game.
Instead of activating the stairs to get up, Mario grinds on the slope with repeated dives to gradually rise to the top of the stairs. If Mario collected all red coins, he would now collect the star. Afterwards, Mario aims at one of the misalignments of the warp pipe and lands on the pipe with a precise 207 dive recover to avoid the wall hitboxes and snap onto the top of the pipe. Finally, Mario defeats Bowser in the fight and collects the first key of the game.
==Other Challenges==
In the [[Coinless Challenge]], the key can be collected. It can also be collected in the [[CCC Challenge]].


In the [[Capless/Cannonless Challenge]], both the star and key can be collected.
In the [[No Buttons Allowed Challenge]], neither the key nor star can be collected.
In the [[No Joystick Allowed Challenge]], only the key can be collected.
In the [[Pacifist Challenge]], both the star and key can be collected, as [[Bowser]] is an exception to the pacifist rule. Defeating Bowser in this course is not required anyway because the fight can be bypassed with the [[Moat Door Skip]].
In the [[B Button Challenge]], the key requires 1 B press to grab Bowser. However, this is not necessary to do because the entire fight can be skipped with Moat Door Skip.
In the [[Z Button Challenge]], the entire course is possible in 0 Z presses.
In the [[UBER Challenge]], the key can be collected.
There is an [[unsolved challenge]] in this course, to reach a [[Parallel Universe]] from both areas of the level.
==References==
==References==
<references/>
<references/>
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