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|tas_date= December 13, 2012
|tas_date= December 13, 2012
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'''120 Stars''' is the current (2012) iteration of the 100% TAS category, with an improvement of 18:08.33 over the [[120 Stars (2007)|2007 iteration]]
'''120 Stars''' is the current (2012) iteration of the 100% TAS category, with an improvement of 18:08.33 over the [[120 Stars (2007)|2007 iteration]].
==Star Times and Improvements from 120 Stars (2007)==
<br>'''Full video encoded by sonicpacker:''' [https://youtu.be/xL6VE_5PddM <nowiki>[TAS]</nowiki> N64 Super Mario 64 "120 Stars" in 1:20:41]
==Star Times and Improvements from 120 Stars (2007)==  
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Mario jumps onto a slope and [[Speed Conservation|conserves the sliding speed]] with [[Kick|kicks]] (to climb the sleep slope) and then a [[Slide Kick|slide kick]], then finally performing a [[Double Jump|double jump]] from a kick with high speed to jump over and skip Lakitu.
Mario jumps onto a slope and [[Speed Conservation|conserves the sliding speed]] with [[Kick|kicks]] (to climb the sleep slope) and then a [[Slide Kick|slide kick]], then finally performing a [[Double Jump|double jump]] from a kick with high speed to jump over and skip Lakitu.
===Castle Lobby===
===Castle Lobby===
Mario kicks and then [[Long Jump|long jumps]] towards the stairs on the left and performs a [[Pause Buffering|pause buffered]] [[Backwards_Long_Jump#Side_BLJ|side BLJ]] on them to reach [[Cool, Cool Mountain]] almost immediately, bypassing and clipping through the 3 star door.
Mario kicks and then [[Long Jump|long jumps]] towards the stairs on the left and performs a [[Pause Buffering|pause buffered]] [[Backwards_Long_Jump#Stair BLJ|BLJ]] on them to reach [[Cool, Cool Mountain]] almost immediately, bypassing and clipping through the 3 star door.
 
===Cool Cool Mountain===
===Cool Cool Mountain===
====Wall Kicks Will Work====
====Wall Kicks Will Work====
[[File:CCM_Misalignment.png|350px|thumb|The seam in the level geometry Mario falls down, more clearly highlighted.]]
Mario jumps very precisely into a seam in the level geometry near the start of the course to immediately fall down to the star, and kicks off the wall near the [[star]] with downwards velocity, collecting it.
Mario jumps very precisely into a seam in the level geometry near the start of the course to immediately fall down to the star, and kicks off the wall near the [[star]] with downwards velocity, collecting it.
====Slip Slidin' Away====
====Slip Slidin' Away====
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Mario long jumps towards and then jumps up to the snowman head, triggering the star event. Mario then slides towards a tree and jumps from it, going around the course while reaching the snowman's base in just enough time; and collects the star.
Mario long jumps towards and then jumps up to the snowman head, triggering the star event. Mario then slides towards a tree and jumps from it, going around the course while reaching the snowman's base in just enough time; and collects the star.
===Castle Lobby (2)===
===Castle Lobby (2)===
Mario performs a side BLJ on the ramp to his right, to bypass various walls and doors to enter the Princess' Secret Slide
Mario performs a [[Backwards_Long_Jump#Side_BLJ|side BLJ]] on the ramp to his right, to bypass various walls and doors to enter the Princess' Secret Slide
 
===Princess' Secret Slide under 21 Seconds===
===Princess' Secret Slide under 21 Seconds===
Mario long jumps towards the slide and then bounces off of the wall on his right, making him slide backwards. This is then corrected by another wall bounce, which is used to jump to the end of the slide where Mario dives facing uphill, and completes the slide with a time of 12.3 seconds, spawning the under 21 seconds star. Mario leaves the slide and then dive recovers into the star.
Mario long jumps towards the slide and then bounces off of the wall on his right, making him slide backwards. This is then corrected by another wall bounce, which is used to jump to the end of the slide where Mario dives facing uphill, and completes the slide with a time of 12.3 seconds, spawning the under 21 seconds star. Mario leaves the slide and then dive recovers into the star.
===Castle Lobby (3)===
===Castle Lobby (3)===
Mario performs a side BLJ on the stairs to his left to enter BitDW without activating the star door.
Mario performs a BLJ on the stairs to his left to enter BitDW without activating the star door.
===Bowser in the Dark World (with red coins)===
===Bowser in the Dark World (with red coins)===
Mario long jumps towards the block switch and activates it, doing [[Dive|dives]] and [[Dive Recover|dive recovers]] back to the red coin by the block. Mario then goes back to collect the second red coin on the other switch activated block and triple jumps up to a wall near the first rotating platforms and kicks off of it. On this, Mario does a BLJ while the platform is rising, rapidly moving around and collecting most of the other red coins in the course; except for a higher one which he side flips and wall kicks up to. From here, Mario dives and recovers towards the star, [[Dive Grinding|dive grinding]] up the ramp without activating the steps; before entering the pipe to fight Bowser for the first time.
Mario long jumps towards the block switch and activates it, doing [[Dive|dives]] and [[Dive Recover|dive recovers]] back to the red coin by the block. Mario then goes back to collect the second red coin on the other switch activated block and triple jumps up to a wall near the first rotating platforms and kicks off of it. On this, Mario does a BLJ while the platform is rising, rapidly moving around and collecting most of the other red coins in the course; except for a higher one which he side flips and wall kicks up to. From here, Mario dives and recovers towards the star, [[Dive Grinding|dive grinding]] up the ramp without activating the steps; before entering the pipe to fight Bowser for the first time.
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Mario flies down to collect the two lowest red coins, then upwards to collect the rest in sequence. After the star is spawned, Mario flies just above the [[Wing Cap|wing cap]] switch, activating it and then flying into the star, skipping the text box.
Mario flies down to collect the two lowest red coins, then upwards to collect the rest in sequence. After the star is spawned, Mario flies just above the [[Wing Cap|wing cap]] switch, activating it and then flying into the star, skipping the text box.
===Castle Lobby (6)===
===Castle Lobby (6)===
This time, Mario side BLJs on the stairs to the right, to enter Whomp's Fortress.
This time, Mario BLJs on the stairs to the right, to enter Whomp's Fortress.
===Whomp's Fortress===
===Whomp's Fortress===
====Blast Away the Wall====
====Blast Away the Wall====
Mario first long jumps towards a wall underneath the water on the elevated platform to the right of his spawn point and GWKs using the adjacent corner to get up. He then uses a nearby almost vertical steep slope to his left on the ramp to cut a corner and jump towards, then dive up to the falling block platforms, and dive recovering towards the star. Mario instantly collects this star cannonless, as Mario can grab onto a ledge near the star for one frame, placing his hitbox inside of it and immediately [[Downwarp|downwarping]] him, (as the wall pushes him out) also cutting the star music short.
Mario first long jumps towards a wall underneath the water on the elevated platform to the right of his spawn point and GWKs using the adjacent corner to get up. He then uses a nearby almost vertical steep slope to his left on the ramp to cut a corner and jump towards, then dive up to the falling block platforms, and dive recovering towards the star. Mario instantly collects this star cannonless, as Mario can grab onto a ledge near the star for one frame, placing his hitbox inside of it and immediately [[Downwarp|downwarping]] him, (as the wall pushes him out) also cutting the star music short due to piranha plant lullaby.
 
====Fall into the Caged Island====
====Fall into the Caged Island====
Mario performs the same GWK as the previous star up to the ramp, then performing dive/dive recovers up it and wall kicking off of the wall near the top of the course, landing him on a floating isle. On here, Mario does a side flip and wall kicks off of the star cage, landing him inside it (while dive bonking towards an inside wall to save a short amount of time) and collecting the star.
Mario performs the same GWK as the previous star up to the ramp, then performing dive/dive recovers up it and wall kicking off of the wall near the top of the course, landing him on a floating isle. On here, Mario does a side flip and wall kicks off of the star cage, landing him inside it (while dive bonking towards an inside wall to save a short amount of time) and collecting the star.
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===Bob-Omb Battlefield===
===Bob-Omb Battlefield===
====Find the 8 Red Coins====
====Find the 8 Red Coins====
Mario jumps up the slope to the right of him and dives down it, facing the wing cap block and conserving speed towards it with kicks and slide kicks, wall kicking off of the wall in front of it and collecting the wing cap inside. Mario then wall kicks up to the first red coin with a backwards side flip and BLJs on the elevator below. From this, Mario directs himself backwards to collect the second and third red coins, redirecting his speed with a tree, and triple jumping towards [[Out of Bounds]] to redirect speed with the wing cap. While [[Hyperspeed flying]], Mario collects the red coins by the summit and on the island in the sky, while clipping through the switch gate at the bottom of the course with enough speed and collecting its red coin. In front of the gate, Mario quickly triple jumps on the slope and bounces off of the wall ahead, redirecting speed again towards the final red coin, where he dives and recovers into the ground to collect it and spawn the star.
Mario jumps up the slope to the right of him and dives down it, facing the wing cap block and conserving speed towards it with kicks and slide kicks, wall kicking off of the wall in front of it and collecting the wing cap inside. Mario then wall kicks up to the first red coin with a backwards side flip and BLJs on the elevator below. From this, Mario directs himself backwards to collect the second and third red coins, redirecting his speed with a tree, and triple jumping towards [[Out of Bounds]] to redirect speed with the wing cap. While [[Hyperspeed Flying]], Mario collects the red coins by the summit and on the island in the sky, while clipping through the switch gate at the bottom of the course with enough speed and collecting its red coin. In front of the gate, Mario quickly triple jumps on the slope and bounces off of the wall ahead, redirecting speed again towards the final red coin, where he dives and recovers into the ground to collect it and spawn the star.
 
====Mario Wings to the Sky====
====Mario Wings to the Sky====
Mario collects the wing cap with the same route as the last star, although reaching the elevator without collecting its red coin. Again, mario BLJs from this elevator, but aims towards the tree behind it, grabbing it for one frame to immediately redirect speed and quickly triple jump up the steep slope of the nearby cannon, bouncing of of OoB to fly through the five secrets in fast succession. The star then spawns, and mario flies down to collect it.
Mario collects the wing cap with the same route as the last star, although reaching the elevator without collecting its red coin. Again, mario BLJs from this elevator, but aims towards the tree behind it, grabbing it for one frame to immediately redirect speed and quickly triple jump up the steep slope of the nearby cannon, bouncing of of OoB to fly through the five secrets in fast succession. The star then spawns, and mario flies down to collect it.
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===Dire Dire Docks===
===Dire Dire Docks===
====100 Coins & Pole-Jumping for Red Coins====
====100 Coins & Pole-Jumping for Red Coins====
Mario swims down and collects three lines of five coins in the whirlpool area, then the three coins at the bottom and finally almost all of the coins in the three rings of eight in the exit except for one. After this, Mario goes to the dock itself and collects the ring of eight red coins at the bottom in front of the entrance, then swimming up to the ground area to the right and collecting a line of five coins. Mario then goes left and does a side flip into a wall kick on a grate pillar to reach a higher platform and collect the first four red coins, jumping on the platforms ahead. Facing the submarine, Mario long jumps towards it, lands and does a [[C^ Hyperspeed|C^ input to gain hyperspeed]] on one of its slopes. After exiting the slope, Mario conserves this speed with first frame wall kicks to collect the remaining four red coins in the air and spawn the star, landing just next to the blue coin block. After ground pounding the block and collecting its coins, Mario also spawns the 100 coin star and collects it, then finally triple jumping on the submarine to collect the red coin star on its platform.
Mario swims down and collects three lines of five coins in the whirlpool area, then the three coins at the bottom and finally almost all of the coins in the three rings of eight in the exit except for one. After this, Mario goes to the dock itself and collects the ring of eight red coins at the bottom in front of the entrance, then swimming up to the ground area to the right and collecting a line of five coins. Mario then goes left and does a side flip into a wall kick on a grate pillar to reach a higher platform and collect the first four red coins, jumping on the platforms ahead. Facing the submarine, Mario long jumps towards it, lands and does a [[C^ Hyperspeed|C^ input to gain hyperspeed]] on one of its slopes. After exiting the slope, Mario conserves this speed with [[Firsty|firsties]] (first frame wall kicks) to collect the remaining four red coins in the air and spawn the star, landing just next to the blue coin block. After ground pounding the block and collecting its coins, Mario also spawns the 100 coin star and collects it, then finally triple jumping on the submarine to collect the red coin star on its platform.
 
====Chests in the Current====
====Chests in the Current====
Mario swims to an almost vertical ceiling triangle to downwarp to the first chest and open it, then swimming to and opening the other three in order. Finally, as the star spawns, Mario swims towards its location and collects it shortly after the cutscene.
Mario swims to an almost vertical ceiling triangle to downwarp to the first chest and open it, then swimming to and opening the other three in order. Finally, as the star spawns, Mario swims towards its location and collects it shortly after the cutscene.
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Mario long jumps towards an wall and kicks off of it, sliding down the slide and collecting the first four coins. After collecting the bottom rightmost coin, Mario jumps onto the slide edge and dives behind it, cancelling it on the edge. Before reaching the bottom, Mario dives to prevent fall damage and wall kicks off of the elevators and their posts to collect the next three red coins as well as the final red coin in front of the cap switch. After the star spawns, Mario dives onto the cap switch to activate it, then recovers and jumps off of it with a wall kick on the wall behind it, allowing him to jump high enough over the grate to reach the star with a dive.
Mario long jumps towards an wall and kicks off of it, sliding down the slide and collecting the first four coins. After collecting the bottom rightmost coin, Mario jumps onto the slide edge and dives behind it, cancelling it on the edge. Before reaching the bottom, Mario dives to prevent fall damage and wall kicks off of the elevators and their posts to collect the next three red coins as well as the final red coin in front of the cap switch. After the star spawns, Mario dives onto the cap switch to activate it, then recovers and jumps off of it with a wall kick on the wall behind it, allowing him to jump high enough over the grate to reach the star with a dive.
===Castle Lobby (9)===
===Castle Lobby (9)===
After re-entering VCutM and pause exiting, Mario spawns in the castle lobby. He goes to the stairs on the right and side BLJs into the [[Jolly Roger Bay]] painting
After re-entering VCutM and pause exiting, Mario spawns in the castle lobby. He goes to the stairs on the right and BLJs into the [[Jolly Roger Bay]] painting
===Jolly Roger Bay===
===Jolly Roger Bay===
====Treasure of the Ocean Cave====
====Treasure of the Ocean Cave====
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Once in the mansion, Mario side flips to his left and GWKs onto the second floor, entering the adjacent room. Once inside, Mario long jumps into the wall on his right, wall kicking and then diving off of it into the star and collecting it.
Once in the mansion, Mario side flips to his left and GWKs onto the second floor, entering the adjacent room. Once inside, Mario long jumps into the wall on his right, wall kicking and then diving off of it into the star and collecting it.
====100 Coins & Ride Big Boo's Merry-Go-Round====
====100 Coins & Ride Big Boo's Merry-Go-Round====
[[File:BBH_double_star.gif|350px|thumb|Double star spawn in [[BBH]]]]
First, Mario enters the top left room on the first floor, side flipping behind him and wall kicking up to his first red coin. Once down, he long jumps into the vanish cap block and wall kicks off of it while breaking it; then ground pounding into the two boos and collecting their blue coins. Then, he side flips behind him and wall kicks into his leftmost bookshelf, collecting a blue coin from a haunted book and another red coin. Finished in that room, Mario enters the back left room and runs around a Mr I, ground pounding a boo for a blue coin once his death animation plays; then double jumping, wall kicking and diving towards a red coin while finishing with collecting the blue coin from the Mr. I. In the mansion lobby, Mario side flips behind him and and wall kicks onto the stair side, dive jumping off of it towards the top right room on the second floor. Inside, he collects the two blue coins from the haunted books and triple jumps up with a wall kick to the third floor attic. In the attic, Mario ground pounds the blue coin block and collects the spawned blue coins, as well as one from a boo. Back in the previous room, he collects the red coin by the tilting platform and uses said platform to reach the room below with another red coin and a boo, collecting its blue coin. Mario then falls down to the Merry-Go-Round outside and enters it, where five boos spawn. Mario collects four of the five blue coins from each, avoiding the fifth until defeating Big Boo and spawning his star, causing it and the 100 coin star to spawn at the same time. After collecting the 100 coin star, he collects the other star from wall kicking into it.
First, Mario enters the top left room on the first floor, side flipping behind him and wall kicking up to his first red coin. Once down, he long jumps into the vanish cap block and wall kicks off of it while breaking it; then ground pounding into the two boos and collecting their blue coins. Then, he side flips behind him and wall kicks into his leftmost bookshelf, collecting a blue coin from a haunted book and another red coin. Finished in that room, Mario enters the back left room and runs around a Mr I, ground pounding a boo for a blue coin once his death animation plays; then double jumping, wall kicking and diving towards a red coin while finishing with collecting the blue coin from the Mr. I. In the mansion lobby, Mario side flips behind him and and wall kicks onto the stair side, dive jumping off of it towards the top right room on the second floor. Inside, he collects the two blue coins from the haunted books and triple jumps up with a wall kick to the third floor attic. In the attic, Mario ground pounds the blue coin block and collects the spawned blue coins, as well as one from a boo. Back in the previous room, he collects the red coin by the tilting platform and uses said platform to reach the room below with another red coin and a boo, collecting its blue coin. Mario then falls down to the Merry-Go-Round outside and enters it, where five boos spawn. Mario collects four of the five blue coins from each, avoiding the fifth until defeating Big Boo and spawning his star, causing it and the 100 coin star to spawn at the same time. After collecting the 100 coin star, he collects the other star from wall kicking into it.
====Seek the 8 Red Coins====
====Seek the 8 Red Coins====
Inside the mansion with stars, Mario triple jumps on them and dives towards the back right room on the second floor. Inside this room, he collects the first two red coins underneath the coffins and BLJs on the bottom right one, clipping through rooms and collecting the red coin on the grate, beside the tilting platform, by the pit and behind the piano in that order. Once in the bookshelf room on the first floor, Mario's speed is killed, then wall kicking on the two shelves with the final two red coins and spawning the star. After the star spawns, he enters the lobby and side flips to his left, wall kicking off of the second floor towards the star and collecting it with a ground pound.
Inside the mansion with stars, Mario triple jumps on them and dives towards the back right room on the second floor. Inside this room, he collects the first two red coins underneath the coffins and BLJs on the bottom right one, clipping through rooms and collecting the red coin on the grate, beside the tilting platform, by the pit and behind the piano in that order. Once in the bookshelf room on the first floor, Mario's speed is killed, then wall kicking on the two shelves with the final two red coins and spawning the star. After the star spawns, he enters the lobby and side flips to his left, wall kicking off of the second floor towards the star and collecting it with a ground pound.
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Mario approaches the first red coin on the outside of the maze as before, and collects the next six red coins as described in a previous star. This time, instead of ground pounding the blue coin block, he jumps down, moves back slightly and kicks the wall in front of the eighth and final red coin, spawning the red coin star with his backwards velocity intact. After the cutscene, Mario falls down backwards and collects the star.
Mario approaches the first red coin on the outside of the maze as before, and collects the next six red coins as described in a previous star. This time, instead of ground pounding the blue coin block, he jumps down, moves back slightly and kicks the wall in front of the eighth and final red coin, spawning the red coin star with his backwards velocity intact. After the cutscene, Mario falls down backwards and collects the star.
===Castle Upstairs (8)===
===Castle Upstairs (8)===
Mario long jumps thrice towards the 50 star door and enters it as normal, then BLJing up the stairs leading to [[Bowser in the Sky]] and clipping into the course entrance.
Mario long jumps thrice towards the 70 star door and enters it as normal, then BLJing up the stairs leading to [[Bowser in the Sky]] and clipping into the course entrance.
===Bowser in the Sky (with red coins)===
===Bowser in the Sky (with red coins)===
Mario starts with two long jumps and then triple jumps up to the first red coin, slightly straining backwards to reach it. After diving down, he long jumps and then dives and recovers from falling off of the bended tilting platform in front, jump diving and rapidly diving into the steep floor and then double jumping towards the rotating platform to his left, wall kicking off of it with a dive. Dive recovering, he lands on the second red coin and quickly dives and dive recovers down to the third red coin by the small ledge; then diving, dive recovering, side flipping and wall kicking up to the vertically rotating platforms with the 1-up mushroom. On these, Mario side flips again and wall kicks on a left platform as it moves down up to the block switch, dive grinding on the side of the retracting stairs with jump dives to bypass the switch. At the top, he jump dives twice up the steep floors while avoiding the fire, jumping to collect the fourth red coin. After this, Mario performs a pause-buffered BLJ on another steep floor to skip the horizontally moving elevator and collect the fifth red coin, then stopping by the sixth red coin with kicks and triple jumping up to the pole, grabbing and then jumping off after climbing briefly while collecting the seventh red coin. After jump diving twice in a straight line, he reaches another two sets of rotating platforms, side flipping and wall kicking up to the highest one and BLJing (with some pause buffered) to clip into the eighth red coin and spawn its star. Once spawned, Mario side flips to his right, jump dives and dives on the pipe into the star and collects it, then turns around, double jumps and dives into the pipe to fight Bowser for the final time.
Mario starts with two long jumps and then triple jumps up to the first red coin, slightly straining backwards to reach it. After diving down, he long jumps and then dives and recovers from falling off of the bended tilting platform in front, jump diving and rapidly diving into the steep floor and then double jumping towards the rotating platform to his left, wall kicking off of it with a dive. Dive recovering, he lands on the second red coin and quickly dives and dive recovers down to the third red coin by the small ledge; then diving, dive recovering, side flipping and wall kicking up to the vertically rotating platforms with the 1-up mushroom. On these, Mario side flips again and wall kicks on a left platform as it moves down up to the block switch, dive grinding on the side of the retracting stairs with jump dives to bypass the switch. At the top, he jump dives twice up the steep floors while avoiding the fire, jumping to collect the fourth red coin. After this, Mario performs a pause-buffered BLJ on another steep floor to skip the horizontally moving elevator and collect the fifth red coin, then stopping by the sixth red coin with kicks and triple jumping up to the pole, grabbing and then jumping off after climbing briefly while collecting the seventh red coin. After jump diving twice in a straight line, he reaches another two sets of rotating platforms, side flipping and wall kicking up to the highest one and BLJing (with some pause buffered) to clip into the eighth red coin and spawn its star. Once spawned, Mario side flips to his right, jump dives and dives on the pipe into the star and collects it, then turns around, double jumps and dives into the pipe to fight Bowser for the final time.
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