Address Error Exception: Difference between revisions

I looked into this and it seems RIP for the reasons given, correct me daddy
(An infinite loop is not address error)
(I looked into this and it seems RIP for the reasons given, correct me daddy)
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! Cause !! ACE Exploitable !! Any Exploitable !! Notes
! Cause !! ACE Exploitable !! Any Exploitable !! Notes
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| Deleting a non-existent file on the File Select Screen || style="background-color: #baffa8"| || style="background-color: #baffa8"| || sMainMenuButtons[MENU_BUTTON_ERASE_FILE_A + sSelectedFile] (assignment) is NULL. For selecting 'NO' this results in the button zoom being unaffected. 'YES' is more complex.
| Deleting a non-existent file on the File Select Screen || style="background-color: #ff9696"| No || style="background-color: #fffca8"| Doubtful || sMainMenuButtons[MENU_BUTTON_ERASE]->oMenuButtonActionPhase is NULL when written to. For selecting 'NO' this results in the button zoom being unaffected. 'YES' is more complex. It's just a write and the copy menu doesn't allow for this glitch, so this is unlikely to be exploitable. Plus, there's barely anything to work with when we're not even in-game.
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| Moving a shadow above surface 12 while it's over OOB ||style="background-color: #baffa8"| ||style="background-color: #baffa8"| ||
| Moving a shadow above surface 12 while it's over OOB ||style="background-color: #baffa8"| ||style="background-color: #baffa8"| ||