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'''Hyperspeed Water Sliding''' or '''HSWS''' is a technique to repeatedly gain speed via [[C^ Hyperspeed]] followed by entering [[water]]. Going into water conserves [[sliding speed]], which can be used to gain speed by conserving that speed back into a sliding state. | '''Hyperspeed Water Sliding''' or '''HSWS''' is a technique to repeatedly gain speed via [[C^ Hyperspeed]] followed by entering [[water]]. Going into water conserves [[Speed|sliding speed]], which can be used to gain speed by conserving that speed back into a sliding state. | ||
==Execution== | ==Execution== | ||
This uses the C^ Hyperspeed trick and sliding speed conversion. On a [[slippery slope]] with water, crouch and C^ on the | This uses the C^ Hyperspeed trick and sliding speed conversion. On a [[slippery slope]] with water, pressing Z the frame Mario leaves the water will set his [[Speed|horizontal speed]] to his sliding speed, which is how sliding speed is conserved out of water. However, this puts Mario into a crouching action. By pressing C-Up on the same frame Z was pressed, i.e. pressing both Z and C-Up on the frame Mario leaves the water, the crouch will be cancelled and Mario will start going into first person. By leaving the water into a slippery slope, the braking caused by pressing C-Up will cause Mario to initiate [[C^ Hyperspeed]] on the slope, which adds to the speed that was originally conserved into the water. Mario can then enter the water again after the speed is gained and repeat the process. | ||
==Nonslippery Slope Variant== | ==Nonslippery Slope Variant== | ||
HSWS can also be performed on [[nonslippery slopes]] by staying on the slope for 1 [[frame]] at a time<ref>https://youtu.be/dEaInpcxrSg?t=316</ref>. The speed gained from this trick asymptotes at ~100. | HSWS can also be performed on [[nonslippery slopes]] by staying on the slope for 1 [[frame]] at a time<ref>https://youtu.be/dEaInpcxrSg?t=316</ref>. The speed gained from this trick asymptotes at ~100. | ||
==References== | ==References== | ||
<references /> | <references /> |