Global timer: Difference between revisions

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* Blowing wind spawns large particles when the global timer is even and small particles when the global timer is odd.
* Blowing wind spawns large particles when the global timer is even and small particles when the global timer is odd.
* Water ripples created when Mario moves in water only spawn if the global timer is even.
* Water ripples created when Mario moves in water only spawn if the global timer is even.
* The time it takes for Mario to be able to grab Hoot again after letting go of him is dependent on the global timer.
* The JRB aquarium bubbles only spawn when the global timer is odd.
* The JRB aquarium bubbles only spawn when the global timer is odd.
[[Category:Mechanics]]