Lava Boost: Difference between revisions

420 bytes added ,  20 December 2020
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:''<small>If you are looking for the trick in the volcano, see [[List of RTA Tricks#Volcano Lava Boost|Volcano Lava Boost]].</small>''
:''<small>If you are looking for the trick in the volcano, see [[List of RTA Tricks#Volcano Lava Boost|Volcano Lava Boost]].</small>''


When Mario comes into contact with [[Lava]] and he's in a ground state, he gets burned and does a jump (lava boost). This jump is pretty big and can be used to skip some puzzles or get to places faster. This is also useful for [[Vertical Speed Conservation]], as if Mario lands as soon as possible, he gets a big amount of Vertical Speed Stored (80.8 units/frame is the maximum).
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'''Lava Boost''' is when Mario jumps after he comes into contact with lava, unless he is slide kicking. This action does not require A to be pressed. This is useful for various things, especially in the ABC.
 
==Applications==
===Speedrunning===
Some speedrunners use Lava Boost as a means to get around levels such as [[Lethal Lava Land]] faster. This is primarily useful for skipping long sections of the map, as instead of avoiding damage you can take a couple of hits to clear stars much faster.
 
===Vertical Speed Conservation===
If Mario lands on a floor after a lava boost, his vertical speed will not be set to 0. At max, Mario can have VSC80. This is used in an alternate method for LLL in the [[A Button Challenge]] to get to the platform with a spinning heart inside the volcano.


[[Category:Actions]]
[[Category:Actions]]
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