Hitbox

Revision as of 01:05, 11 July 2018 by MMMMMMMMMMMMM (talk | contribs) (MMMMMMMMMMMMM moved page Hitboxes to Hitbox: It doesn't make sense to have a plural title when the subject is written about as singular.)

A hitbox is an invisible shape commonly used in video games for real-time collision detection. It is often a rectangle or circle (in 2D games) or cuboid, cylinder, or sphere (in 3D) that is attached to and follows a point on a visible object (such as a model or a sprite). They are used for collision detection.