Bowser in the Fire Sea: Difference between revisions
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(→A Press Counts: add link. idk what we will do because pole jump=wk.) |
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'''Bowser in the Fire Sea''' is the second Bowser level. It | '''Bowser in the Fire Sea''' is the second Bowser level. It is accessed through a hole in the floor behind [[Dire, Dire Docks]], which is behind the 30 star door in the basement. | ||
Collecting the key from this level is | Collecting the key from this level is required to complete the game as it unlocks the door to go upstairs. | ||
==Coins== | ==Coins== |
Revision as of 20:34, 17 April 2019
Bowser in the Fire Sea | |
Course Info | |
Abbreviation | BitFS |
Terrain | Default |
Setting | Fiery |
Water | None |
Course Items | |
Coins | 72 ( ×56 • ×8) |
Enemy Coins | 8 ( ×8) |
Star Navigation | |
Overview | |
Bowser in the Fire Sea is the second Bowser level. It is accessed through a hole in the floor behind Dire, Dire Docks, which is behind the 30 star door in the basement.
Collecting the key from this level is required to complete the game as it unlocks the door to go upstairs.
Coins
Location | Count |
---|---|
2 coins on the 2 platforms floating in lava at the very beginning | 2 |
Line of coins on the second sinking platform at beginning | 5 |
Ring of coins (along with red coin) up a platform to left of bully | 8 |
3 coins in an ! block after rising platform with the poll | 3 |
Line of coins after elevator (on big grey triangle platform) | 5 |
Ring of coins under wire grid (hang on it to get them) | 8 |
Vertical line of coins, past 2nd ! block (fall through hole to get) | 5 |
Sloped line of coins, just before the bob-omb | 5 |
10 coins in an ! block with the bob-omb | 10 |
Line of coins on third sinking platform after bob-omb | 5 |
4 Bullies | 4 |
3 Goombas | 3 |
1 Bob-omb | 1 |
8 Red Coins | 16 |
Total | 80 |
A Press Counts
In the A Button Challenge, it takes 1 A press to beat the level (with or without the red coin star) in the 120 star category, because the N64 J version is used. However, it takes 0 A presses to beat the level (with or without the red coin star) in the any% category, because the Wii VC version is used instead. The A press is required to jump off the pole, which was saved on the Wii VC version using the Wii VC Rounding to Zero glitch.
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