Shell Mario: Difference between revisions
MrKennStar (talk | contribs) m (Added stronger word usage, as well as explaining why Tiny-Huge Island has the setup for the glitch. (minimalistically)) |
RussEfarmer (talk | contribs) (Revamped page, updated courses where glitch can be executed, added image) |
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[[File:shellmario.jpg|thumb|Shell Mario in Tiny Huge Island]] | |||
The Shell Mario glitch is a phenomenon where a Koopa shell is in the state of being ridden normally, but Mario is not. This allows Mario to receive a constant push from the shell, similar to a bloated [[Bloated Bob-omb]], but still have access to most actions such as jumping, side-flipping, swimming, etc. | |||
The shell Mario | The Shell Mario glitch is canceled by: | ||
* Walking | |||
== | * Receiving knockback | ||
* Catching fire | |||
* Entering a cannon | |||
* Entering vertical wind | |||
* Twirling | |||
* Being grabbed | |||
Shell Mario glitch can only be performed in [[Tiny-Huge Island]][https://www.youtube.com/watch?v=2xH7CN-ixzg] and [[Snowman's Land]][https://www.youtube.com/watch?v=flyo17g1Izk]. | |||
==Excecution== | |||
To enter Shell Mario, a Koopa shell must be positioned in shallow water so that Mario can touch the shell and enter the "in water" action on the same frame. A method of entering Shell Mario also exists that involves colliding with OOB while riding a shell and entering water, though the specific process is unknown. The same process can also be performed with a shell clone, albeit without the pushing effect. |
Revision as of 23:43, 28 February 2019
The Shell Mario glitch is a phenomenon where a Koopa shell is in the state of being ridden normally, but Mario is not. This allows Mario to receive a constant push from the shell, similar to a bloated Bloated Bob-omb, but still have access to most actions such as jumping, side-flipping, swimming, etc. The Shell Mario glitch is canceled by:
- Walking
- Receiving knockback
- Catching fire
- Entering a cannon
- Entering vertical wind
- Twirling
- Being grabbed
Shell Mario glitch can only be performed in Tiny-Huge Island[1] and Snowman's Land[2].
Excecution
To enter Shell Mario, a Koopa shell must be positioned in shallow water so that Mario can touch the shell and enter the "in water" action on the same frame. A method of entering Shell Mario also exists that involves colliding with OOB while riding a shell and entering water, though the specific process is unknown. The same process can also be performed with a shell clone, albeit without the pushing effect.