Backflip: Difference between revisions
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{{Action_infobox | |||
|title= Backflip | |||
|image= | |||
|official name= | |||
|hex= 0x01000883 | |||
|flags= Air, Allow Vertical Wind Action | |||
|group= Airborne | |||
|id= 0x083 | |||
|into= | |||
|out of= | |||
|animation= | |||
|related= | |||
}} | |||
'''Backflips''', also known as '''Backward Somersaults''', are jumps Mario can do that causes him to move upwards and backward. You can perform a backflip by pressing and holding Z and pressing A. Holding forwards during the backflip can cause Mario to have a net forwards movement. The [[Vertical Speed]] (VS) value that a backflip starts with is 62. With all of the vertical speed combined, you can get 512 units up from where you started the backflip. | '''Backflips''', also known as '''Backward Somersaults''', are jumps Mario can do that causes him to move upwards and backward. You can perform a backflip by pressing and holding Z and pressing A. Holding forwards during the backflip can cause Mario to have a net forwards movement. The [[Vertical Speed]] (VS) value that a backflip starts with is 62. With all of the vertical speed combined, you can get 512 units up from where you started the backflip. | ||
==Action Data== | ==Action Data== |
Revision as of 04:04, 30 June 2019
Backflip | |
Properties | |
Hex | 0x01000883 |
Action Flags | Air, Allow Vertical Wind Action |
Action Group | Airborne |
ID | 0x083 |
Backflips, also known as Backward Somersaults, are jumps Mario can do that causes him to move upwards and backward. You can perform a backflip by pressing and holding Z and pressing A. Holding forwards during the backflip can cause Mario to have a net forwards movement. The Vertical Speed (VS) value that a backflip starts with is 62. With all of the vertical speed combined, you can get 512 units up from where you started the backflip.
Action Data
Out of a backflip, Mario can Ground Pound, but not Dive. He can only Wall Kick if Mario goes forwards whilst in the Backflip state. Afterwards, he begins a Landing Celebration.
C^ Backflip
The C^ Backflip trick allows you to backflip facing any direction without having to turn first, saving a few frames in some TASes.