Fall damage: Difference between revisions
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m (added to an exception) |
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* Dropping off a high platform | * Dropping off a high platform | ||
Exceptions include: | Exceptions include: | ||
* Jumping from an immense height and landing in water | * Jumping from an immense height and landing in water, snow, sand, or lava | ||
* Ground pounding before you hit solid ground | * Ground pounding before you hit solid ground | ||
* Diving before you hit solid ground | * Diving before you hit solid ground | ||
* Not falling from a big enough height | * Not falling from a big enough height | ||
* Falling any distance after a dive recover | * Falling any distance after a dive recover |
Revision as of 22:37, 3 April 2019
Fall damage is caused when Mario falls from an immense height. Some examples of this are:
- Falling from the island in BoB
- Jumping off the Castle and onto dry land
- Dropping off a high platform
Exceptions include:
- Jumping from an immense height and landing in water, snow, sand, or lava
- Ground pounding before you hit solid ground
- Diving before you hit solid ground
- Not falling from a big enough height
- Falling any distance after a dive recover