Actor groups: Difference between revisions
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! Group !! Objects included !! Levels Included In | ! Group !! Objects included !! Levels Included In | ||
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| Group 0 || bubble, | | Group 0 || bubble, [[Mario]], [[Burn Smoke]], sparkle, sparkle_animation, stomp_smoke, walk_smoke, water_splash, waters_waves, white_particle_small || N/A | ||
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| Group 1 || | | Group 1 || [[Bullet Bill]], [[Heave Ho]], [[Hoot]], [[Thwomp]], yellow_sphere_small, [[Yoshi Egg]]|| [[TTC]], [[WDW]], [[WF]] | ||
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| Group 2 || | | Group 2 || [[Blargg]], [[Bully]] || [[BitFS]], [[WMotR]], [[LLL]] | ||
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| Group 3 || | | Group 3 || [[King Bob-omb]], water_bubble || [[BoB]] | ||
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| Group 4 || | | Group 4 || [[Clam]] shell, [[Manta Ray]], [[Sushi]], [[Unagi]], [[Whirlpool]] || [[SA]], [[DDD]], [[JRB]] | ||
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| Group 5 || Eyerok, Klepto, | | Group 5 || [[Eyerok]], [[Klepto]], [[Pokey]], [[Tornado]] || [[SSL]] | ||
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| Group 6 || | | Group 6 || [[Fwoosh]], [[Monty Mole]], [[Monty Mole Hole]], [[Smoke]], [[Ukiki]] || [[HMC]], [[TTM]] | ||
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| Group 7 || | | Group 7 || [[Penguin]], [[Snowman]], [[Spindrift]] || [[CCM]], [[SL]] | ||
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| Group 8 || | | Group 8 || [[Cap Switch]], [[Trampoline]]|| [[CotMC]], [[PSS]], [[TotWC]], [[VCutM]] | ||
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| Group 9 || Boo, | | Group 9 || [[Boo]], [[Book]], [[Bookend]], [[Chair]], [[Haunted Cage]], [[Mad Piano]], [[Small Key]] || [[BBH]], [[Castle Courtyard]] | ||
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| Group 10 || Bird, Peach, Yoshi || Castle Grounds | | Group 10 || [[Bird], [[Peach]], [[Yoshi]] || [[Castle Grounds]] | ||
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| Group 11 || Bubba, | | Group 11 || [[Bubba]], [[Lakitu]] (enemy), [[Spiny]], [[Spiny Egg]], [[Wiggler Body]], [[Wiggler Head]] || [[THI]], [[BitDW]], [[RR]] | ||
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| Group 12 || Bomb, Bowser, | | Group 12 || [[Bomb]], [[Bowser]], [[Bowser Flame]], impact_ring, impact_smoke, yellow_sphere || [[Bowser 1]], [[Bowser 2]], [[Bowser 3]] | ||
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| Group 13 || Bub, | | Group 13 || [[Bub]], Cyan [[Fish]], [[Seaweed]], [[Skeeter]], [[Treasure Chest]], [[Water Mine]], [[Water Ring]] || [[SA]], [[DDD]], [[JRB]] | ||
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| Group 14 || | | Group 14 || [[Chain Ball]], [[Chain Chomp]], [[Koopa]], [[Koopa Flag]], [[Piranha Plant]], [[Poundable Pole]], [[Whomp]] || [[BitS]], [[THI]], [[BoB]], [[WF]] | ||
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| Group 15 || | | Group 15 || [[Boo]] (castle), [[Lakitu]] (cameraman), [[MIPS]], [[Toad]] || [[Castle Grounds]], [[Castle Interior]] | ||
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| Group 16 || | | Group 16 || [[Chilly Chief]], [[Moneybag]] || [[CCM]], [[SL]] | ||
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| Group 17 || Dorrie, | | Group 17 || [[Dorrie]], [[Mr. I Eyeball]], [[Mr. I Iris]], [[Scuttlebug]], [[Snufit]], [[Swooper]] || [[BBH]], [[BitDW]], [[CotMC]], [[HMC]], [[WMotR]], [[BitFS]], [[LLL]] | ||
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| Common 0 || | | Common 0 || [[Amp]], [[Blue Coin Block]], [[Bob-omb]], [[Bowling Ball]], breakable_box, [[Cannon Barrel]], [[Cannon Base]], [[Cannon Lid]], [[Checkerboard Platform]], [[Chuckya]], exclamation_box, exclamation_box_outline, [[Fly Guy]], [[Goomba]], [[Heart]], [[Koopa Shell]], metal_box, purple_switch, [[Test Platform]] || All except [[Castle Interior]] and [[Bowser fight|Bowser 1, 2, and 3]] | ||
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| Common 1 || | | Common 1 || Blue [[Fish]], [[Bowser Key]], [[Butterfly]], [[Coin]], dirt, [[Door]], [[Explosion]], [[Flame]], [[Leaves]], [[Mario Cap]], [[Mist]], [[1-Up]], [[Number]], [[Pebble]], [[Power Meter]], [[Sand]], [[Star]], [[Transparent Star]], [[Tree]], [[Warp (collision)]], [[Warp Pipe]], white_particle, [[Sign]] || N/A | ||
|} | |} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
Revision as of 14:35, 9 March 2021
Actor groups are groups of object models that are loaded in together. To use an object, a level must load in the corresponding actor group as part of the level loading script. The groups are listed below, along with what levels they are loaded in.