To the Top of the Fortress: Difference between revisions
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The current strategy starts with mario performing a [[Glitchy Wall Kick]] to get onto the ramp. He then performs a jump dive and slides down the side of the ramp, and jumps to the brick ramp infront of him. He kicks to maintain speed and then jumps to the falling blocks and wall kicks to the top. Mario then does a triple jump, starting with a kick to maintain more speed, off of the first platform, followed by a wall kick to get directly onto the top of the tower. | The current strategy starts with mario performing a [[Glitchy Wall Kick]] to get onto the ramp. He then performs a jump dive and slides down the side of the ramp, and jumps to the brick ramp infront of him. He kicks to maintain speed and then jumps to the falling blocks and wall kicks to the top. Mario then does a triple jump, starting with a kick to maintain more speed, off of the first platform, followed by a wall kick to get directly onto the top of the tower. | ||
==References== | |||
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Revision as of 04:48, 1 January 2020
To the Top of the Fortress | |
Star Info | |
Course | WF |
Height Above Ground | 225 |
Course Records | |
TAS World Record | 10.33 |
RTA World Record | 12.41[1] |
ABC Minimum | 0[2] |
ABZ Minimum | 2[3] |
To the Top of the Fortress is the second mission of Whomp's Fortress. To complete it, Mario must travel up the level and climb up the moving platforms around the tower to reach the Power Star located at the top of the tower. The tower will replace King Whomp in every star except the first star.
A Button Challenge
The star can be done in 0 A presses. The difficult part was getting onto the first tower platform, which was too high for an easy method. The original method of getting onto the bottom platform was rather complex.
Setup
Mario first enters Bob Omb Battlefield, and constructs a goomba staircase off the side of the mountain in order to set a HOLP at a precise spot. Mario then enters Whomp's Fortress, and collects 99 coins. He then throws a cork box using the hat in hand glitch. The box is released mid air and it lands on the base of the tower. Mario then can spawn a 100 coin star in a specific spot.
Getting On
Mario takes a second cork box onto the top of the level. He then remotely releases it, and stores vertical speed on the elevator as it flips around. The box then pushes mario off, which activates his vertical speed, while at the same time giving Mario horizontal speed. Combined with a star dance clip, this is enough to bring mario to the top of the platform. From here, Mario can climb the tower and collect the star.
Faster Strategy
In late 2019, a faster way was discovered. This involved getting on top of the bullet bill blaster, and dive recovering on top of the bullet bill.
TAS History
Date | Time | Improvement (Frames) | Improvement Author(s) | Save Description/Notes |
---|---|---|---|---|
Nov 16, 2005 | 15.67[4] | spezzafer | ||
Summer 2006 | 15.36[5] | 9 | Rikku | |
May 5, 2007 | 14.93[6] | 13 | Rikku | |
Jan 2, 2009 | 13.07[7] | 56 | MrRobertZ | |
Before Jun 16, 2010 | 12.57[8] | 15 | MrRobertZ, 24BrianRulez24 | (Run has been lost) |
May 15, 2009 | 12.50[9] | 2 | Kymario514 | (Run has been lost) |
Jun 16, 2010 | 12.47[8] | 1 | Nahoc | |
Aug 28, 2010 | 12.13[9] | 10 | mickeys11189 | (Run has been lost) |
Aug 28, 2010 | 12.10[9] | 1 | mickeys11189 | (Run has been lost) |
Sep 6, 2010 | 10.97[10] | 34 | snark, mamunine | |
Jun 18, 2011 | 10.67[11] | 9 | Nahoc | |
Sep 13, 2012 | 10.57[12] | 3 | Efrain, snark | |
Nov 19, 2012 | 10.33[13] | 7 | Nothing693, snark | |
Jul 17, 2020 | 10.30[14] | 1 | Manama | |
Jan 30, 2023 | 10.27 | 1 | Crackhex | |
May 5, 2023 | 10.13[15] | 4 | Krithalith |
TAS Strategy
This star was one of the earliest to be TASsed. Mario began by heading up the ramp onto the bricks and triple jumping off the slope to reach the tower. A large portion of the tower can be skipped by side flipping and wall kicking directly onto the elevator platform. The sideflip evolved into a triple jump, getting onto the elevator platform in one jump without any ledge grab. Overtime, more movent optimisations were made.
The current strategy starts with mario performing a Glitchy Wall Kick to get onto the ramp. He then performs a jump dive and slides down the side of the ramp, and jumps to the brick ramp infront of him. He kicks to maintain speed and then jumps to the falling blocks and wall kicks to the top. Mario then does a triple jump, starting with a kick to maintain more speed, off of the first platform, followed by a wall kick to get directly onto the top of the tower.
References
- ↑ "Super Mario 64 - To The Top Of The Fortress 12.41 (TWR)" by Xiah7s
- ↑ "SM64 - To the Top of the Fortress - 0x A presses" by Pannenkoek2012"
- ↑ https://youtu.be/fCe382jfRzE
- ↑ "Super Mario 64 "16 Star" TAS by spezzafer in 16:27 [First Ever N64 TAS]"
- ↑ "Super Mario 64 "16 Star" TAS by Rikku in 16:07"
- ↑ "N64 Super Mario 64 "120 stars" in 1:39:02.13" by Rikku
- ↑ "Super Mario 64 - 120 Star WIP (33 Stars Done)" by MrRobertZ
- ↑ 8.0 8.1 "[TAS] To the Top of the Fortress - 12"52" by Nahoc
- ↑ 9.0 9.1 9.2 Super Mario 64 Record Keeping Wiki
- ↑ "[マリオ64] とりでのてっぺんへ 10"97 & ほんだなオバケのナゾ 10"60 (TAS)" by まむきゅー
- ↑ "[TAS] Super Mario 64 "120 Stars" WIP (Work in Progress)" by Nahoc
- ↑ "To the top of fortress 10"57 (TAS)" by Efrain Caldera
- ↑ "とりでのてっぺんTAS 10"33" by snark122
- ↑ [TAS] To the Top of the Fortress - 10"30 by Manama
- ↑ Scattershot finds WF tricks that will brominate your skull [SM64] [TAS] by Krithalith
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