List of unused models: Difference between revisions
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This page lists unused models found in Super Mario 64. A few of these are 3D versions of sprites used in the game, a few are variations on existing models, and some are completely different from anything used in the game. | This page lists '''unused models''' found in ''Super Mario 64''. A few of these are 3D versions of sprites used in the game, a few are variations on existing models, and some are completely different from anything used in the game. | ||
==3D Versions of 2D Sprites== | ==3D Versions of 2D Sprites== | ||
The following are 3D versions of 2D sprites which exist in game. | The following are 3D versions of 2D sprites which exist in game. | ||
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===Yellow Switch=== | ===Yellow Switch=== | ||
[[File:STROOP- Yellow Switch Button.png|right|frameless|80x80px]] | |||
A yellow variation of the cap switches exists, along with an empty function for it. It is possible it was intended to be required in order to access yellow blocks containing Koopa shells. | |||
===Transparent Yellow Box=== | ===Transparent Yellow Box=== | ||
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===Tower Platforms=== | ===Tower Platforms=== | ||
[[File:STROOP- WF Tower Platform Unused Graphic.png|right|frameless|150x150px]] | |||
A variation of the Whomp's Fortress tower platforms. This version is a trapezoid rather than a rectangle. | |||
===Rolling Rocks=== | ===Rolling Rocks === | ||
==Unused Entirely== | ==Unused Entirely== | ||
=== | ===Blargg=== | ||
[[File:STROOP- Blargg.png|right|frameless|150x150px]] | |||
Blargg was an enemy appearing in Super Mario World. The model is listed in actor group 2 (used for lava levels) along with the Bully model. Behavior code for Blargg, if it ever existed, is not in the game. | |||
===Basic Platform=== | ===Basic Platform=== | ||
===Boo Key=== | ===Boo Key=== | ||
{{main|Boo Key}} | |||
[[File:STROOP- Boo Key.png|right|frameless|147x147px]] | |||
The Boo Key is an unused object seen being held by Big Boo in an early screenshot. Leftover code exists for the object. | |||
===Water Mine=== | ===Water Mine=== | ||
===Trampoline=== | ===Trampoline=== | ||
{{main|Trampoline}} | |||
[[File:Trampoline.png|right|frameless]] | |||
The Trampoline is an unused object consisting of code and a trampoline model. Unlike some unused objects, the trampoline has a substantial amount of leftover code. | |||
[[Category:Beta]] |
Latest revision as of 13:14, 13 October 2023
This page lists unused models found in Super Mario 64. A few of these are 3D versions of sprites used in the game, a few are variations on existing models, and some are completely different from anything used in the game.
3D Versions of 2D Sprites
The following are 3D versions of 2D sprites which exist in game.
3D Goomba Body
3D Bully
3D Amp
3D Heave Ho Tires
Alternate Objects
Koopa Shells
Yellow Switch
A yellow variation of the cap switches exists, along with an empty function for it. It is possible it was intended to be required in order to access yellow blocks containing Koopa shells.
Transparent Yellow Box
Alternate Penguin Heads
Tower Platforms
A variation of the Whomp's Fortress tower platforms. This version is a trapezoid rather than a rectangle.
Rolling Rocks
Unused Entirely
Blargg
Blargg was an enemy appearing in Super Mario World. The model is listed in actor group 2 (used for lava levels) along with the Bully model. Behavior code for Blargg, if it ever existed, is not in the game.
Basic Platform
Boo Key
- Main article: Boo Key
The Boo Key is an unused object seen being held by Big Boo in an early screenshot. Leftover code exists for the object.
Water Mine
Trampoline
- Main article: Trampoline
The Trampoline is an unused object consisting of code and a trampoline model. Unlike some unused objects, the trampoline has a substantial amount of leftover code.