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Pedro spots are geometric configurations in which a floor is vertically aligned and within 160 units of a ceiling. They must also be at least 1-2 units apart, depending on their position relative to the origin. Pedro spots have the unique property that by landing in one while in an air action, Mario's [[ | Pedro spots are geometric configurations in which a floor is vertically aligned and within 160 units of a ceiling. They must also be at least 1-2 units apart, depending on their position relative to the origin. Pedro spots have the unique property that by landing in one while in an air action, Mario's [[Quarter Step]] is cancelled, yet he still technically "lands". This property leads to the fact that from a Pedro spot, Mario can both [[jump]] and [[Ground Pound]], a property that is not shared by other spots in the game. Pedro spots have found two important applications in the [[A Button Challenge]]. | ||
When Mario lands in a Pedro spot, he never physically enters it. Instead, he stays positioned in the air next to it. This allows a form of [[subframe grinding]], allowing Mario to continue taking air steps while staying fixed in place. This can be used to build forward speed until Mario breaks out of the spot. | When Mario lands in a Pedro spot, he never physically enters it. Instead, he stays positioned in the air next to it. This allows a form of [[subframe grinding]], allowing Mario to continue taking air steps while staying fixed in place. This can be used to build forward speed until Mario breaks out of the spot. |
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