RTA Guide/DDD skip: Difference between revisions

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'''DDD Skip''' is a trick that uses Mario's speed from BLJs to bypass the 1 Star requirement previously needed from [[1 Star]]. It does this by bypassing [[Dire Dire Docks]]. The glitch works since Mario's speed is above 378, the speed proportional to the width of the Dire Dire Docks portal. This allows Mario to be on one side of the painting on 1 frame and behind it on the next. This page largely serves as an attempt to translate the information on the Japanese [https://w.atwiki.jp/sm64_dddskip/ DDD Skip Wiki] into English in a concise manner.
'''DDD Skip''' is a trick that uses Mario's speed from BLJs to bypass the 1 Star requirement previously needed from [[1 Star]]. It does this by bypassing [[RTA Guide/Dire, Dire Docks|Dire, Dire Docks]]. The glitch works since Mario's speed is above 378, the speed proportional to the width of the Dire Dire Docks portal. This allows Mario to be on one side of the painting on 1 frame and behind it on the next. This page largely serves as an attempt to translate the information on the Japanese [https://w.atwiki.jp/sm64_dddskip/ DDD Skip Wiki] into English in a concise manner.
= SBLJ =
= SBLJ =
Side Backwards Long Jump (SBLJ) is a [[BLJ]] where instead of using the stairs to build speed, Mario uses the gap in between 2 stairs to rapidly cancel long jumps and get the BLJ Speed building effect.
Side Backwards Long Jump (SBLJ) is a [[BLJ]] where instead of using the stairs to build speed, Mario uses the gap in between 2 stairs to rapidly cancel long jumps and get the BLJ Speed building effect.
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It takes 10 frames from the star door to reach the DDD painting (on average).
It takes 10 frames from the star door to reach the DDD painting (on average).
{{#ev:youtube|vvu40CTOLos}}
{{#ev:youtube|vvu40CTOLos}}
{{#ev:youtube|Lsez1CCt99k}}
=== C-Down C-Right ===
=== C-Down C-Right ===
Speed Range: 418-427
Speed Range: 418-427
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At the door press c-down. Scroll through the text and right before Mario starts moving, press c-right.
At the door press c-down. Scroll through the text and right before Mario starts moving, press c-right.
= Exceptions =
= Exceptions =
There is a chance during ABLJ's where Mario will randomly lose speed despite being below the Overspeed threshold. There is currently no known way to prevent this from happening. Though it should be quite rare so if you get this exception consistently, there might be something else wrong with your technique.
There is a chance during ABLJ's where Mario will randomly lose speed despite being below the Overspeed threshold. This usually happens if your SBLJ angle is very "narrow". With a wide angle, your chances of randomly losing speed decreases although it is still possible. There is no known way to prevent this 100%
There is also a chance that Mario will gain enough speed from the SBLJ to skip the speed-building stage completely. You can recognize this by Mario instantly doing the two right twitches that signify exiting the speed-building stage, or by Mario doing one right twitch and a First Count twitch.
 
There is also a chance that Mario will gain enough speed from the SBLJ to skip the speed-building stage completely. You can recognize this by Mario instantly doing the two right twitches that signify exiting the speed-building stage, or by Mario doing one right twitch and a First Count twitch. It is also possible to get a 2 Jump DDD Skip where it only takes 2 jumps after exiting to build enough speed to exit.
= Tips =
= Tips =
At any point in the ABLJ's you can do late frame long jumps to better see the twitches that happen. You can also pause the game after any twitch to give yourself more time to react.
At any point in the ABLJ's you can do late frame long jumps to better see the twitches that happen. You can also pause the game after any twitch to give yourself more time to react.
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= DDD Skip Walkthrough =
= DDD Skip Walkthrough =
{{#ev:youtube|Q5orJzeEr5g}}
{{#ev:youtube|Q5orJzeEr5g}}
= Ultimate DDD Skip =
Ultimate DDD Skip is the fastest way to skip Dire Dire Docks. It is not widely used in 0 star runs due to its "RNG" nature. It does this by building enough speed from the SBLJ to continue building speed to the '''right''' of the pillar. This is different from the traditional Setup DDD Skip where Mario builds speed on the '''left''' of the pillar.
<br>
Mario must build his speed to above 310 on the wall for Ultimate to work. This can be tricky to achieve since the wider his SBLJ angle is, the more Mario will naturally want to move to the right towards the door and clip through without the required speed. This can happen at very low speeds if the SBLJ angle is too "wide". The opposite can happen as well. If Mario's angle is too "narrow" he will not move to the right at all, making it hard to determine his true speed.
<br>
Once Mario has the required amount of speed, you can move Mario towards the door, along the bottom half of the door. If you move mario too far up, he will lose all his speed and you will clip through the door.
Now that Mario is in the hall he needs to do 1 more jump to build above 378 speed to clip through the portal. Once he has achieved this speed, you are able to clip through the portal.
<br>
Since '''Mario's positioning and speed need to perfectly align with the DDD Portal''', once you jump it is luck that decides if you clip or not.
== Tutorial ==
{{#ev:youtube|V7nzKcYcvU0}}
== Possible Setups ==
Currently there is 1 possible setup being worked on by Cosmalano
{{#ev:youtube|LuMm1om7T6Y}}
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