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Icecream17 (talk | contribs) (add forward velocity step, be more accurate in when things happen) |
Icecream17 (talk | contribs) (missed a few common air step actions) |
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|group= Airborne | |group= Airborne | ||
|id= 0x081 | |id= 0x081 | ||
|into=Universal interactions: [[Twirling]], Transition in: [[Single Jump]], Airborne cancels: [[Water Plunge]], [[Squished]], [[Vertical Wind]], non cancel: [[Dive]], [[Jump Kick]], [[Ground Pound]], air step: [[Double Jump Land]], [[Air Hit Wall]], [[Backwards Air Kb]], [[Soft Bonk]], [[Ledge Grab]], [[Start Hanging]], [[Lava Boost]] | |into=Universal interactions: [[Twirling]], Transition in: [[Single Jump]], Airborne cancels: [[Water Plunge]], [[Squished]], [[Vertical Wind]], non cancel: [[Dive]], [[Jump Kick]], [[Ground Pound]], common air step: [[Feet Stuck In Ground]], [[Hard Backward Ground Kb]], [[Double Jump Land]], [[Air Hit Wall]], [[Backwards Air Kb]], [[Soft Bonk]], [[Ledge Grab]], [[Start Hanging]], [[Lava Boost]] | ||
|out of= [[Single Jump Land]], [[Sideflip Land]], [[Freefall Land]] | |out of= [[Single Jump Land]], [[Sideflip Land]], [[Freefall Land]] | ||
|animation= 0x4C, 0x4D | |animation= 0x4C, 0x4D | ||
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''See [[Single Jump|single jump]] for more details'' | ''See [[Single Jump|single jump]] for more details'' | ||
# If Mario is squished and/or has a quicksand depth more than 1, cancel to [[Single Jump]]. (This cancel is shared with [[Twirling]]) | # If Mario is squished and/or has a quicksand depth more than 1, cancel to [[Single Jump]]. (This cancel is shared with [[Twirling]])<ref>https://github.com/n64decomp/sm64/blob/9921382a68bb0c865e5e45eb594d9c64db59b1af/src/game/mario.c#L779-L781</ref> | ||
# Mario's vertical speed is set to <math>52+\frac{\text{hspeed}}4</math>. | # Mario's vertical speed is set to <math>52+\frac{\text{hspeed}}4</math>. | ||
# Mario's forward velocity is multiplied by 0.8 | # Mario's forward velocity is multiplied by 0.8 | ||
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== Behavior == | == Behavior == | ||
As with all airborne actions, a variety of "cancels" are checked prior to actually performing the jump action. See [[Single Jump#Airborne cancels]] | As with all airborne actions, a variety of "cancels" are checked prior to actually performing the jump action. See [[Single Jump#Airborne cancels]] | ||
At this point, two more things happen prior to the jump action: | At this point, two more things happen prior to the jump action: |
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