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'''Amp''' is an enemy that appears in many levels. There are two types of Amp; a homing Amp, and an Amp that moves in a circle. The circling Amp can also be stationary if the circle's radius is set to 0. When Mario collides with an Amp, he is shocked and takes 1 damage. | '''Amp''' is an enemy that appears in many levels. There are two types of Amp; a homing Amp, and an Amp that moves in a circle. The circling Amp can also be stationary if the circle's radius is set to 0. When Mario collides with an Amp, he is shocked and takes 1 damage. | ||
==Locations== | ==Locations== | ||
The following courses have Amps: | The following courses have Amps. All of them only have Circling Amps unless stated otherwise: | ||
*[[Bowser in the Dark World]] | *[[Bowser in the Dark World]] | ||
*[[Shifting Sand Land]] | *[[Shifting Sand Land]] (Both types) | ||
*[[Vanish Cap Under the Moat]] | *[[Vanish Cap Under the Moat]] | ||
*[[Snowman's Land]] | *[[Snowman's Land]] |
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