RTA Guide/LLL 100 Coins: Difference between revisions

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This section will go over how speed works while Mario is riding a shell.  When trying to go faster on the star, keep in mind that lines are often just as important, or more important than what's shown on your speed display.  That said, as a general rule, in order to optimize for speed on the shell you should keep 2 things in mind:
This section will go over how speed works while Mario is riding a shell.  When trying to go faster on the star, keep in mind that lines are often just as important, or more important than what's shown on your speed display.  That said, as a general rule, in order to optimize for speed on the shell you should keep 2 things in mind:
* Mario accelerates faster while grounded until speed 57, and while jumping for speeds greater than 57
* Mario accelerates faster while grounded until speed 57, and while jumping for speeds greater than 57
* At high speeds (above 63 speed units) aim for 1st frame jumps to preserve Mario's speed
* Mario's grounded speed is capped at 63.  Jumping allows you to exceed the cap, and chaining 1st frame jumps back to back allows you to build speed without reverting back to 63 when you land
When riding on the shell, Mario's default forward speed is set to 24. Holding forward will allow you to eventually reach a speed cap of 63. As you'll notice in the mp4 below, the speed increases at a decelerating rate the faster you go.  
When riding on the shell, Mario's default forward speed is set to 24. Holding forward will allow you to eventually reach a speed cap of 63. As you'll notice in the mp4 below, the speed increases at a decelerating rate the faster you go.  
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== Beginner ==
== Beginner ==
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