User talk:JoshDuMan: Difference between revisions

From Ukikipedia
Jump to navigation Jump to search
No edit summary
m (Responding)
Line 1: Line 1:
Hi JoshDuMan,
Hi JoshDuMan,


I saw you was the one posting the pictures of the different Levels in Super Mario 64. Are you the one that take it by moving the camera out of bounds, because I just got some questions to ask you, if it's you?
I saw you was the one posting the pictures of the different Levels in Super Mario 64. Are you the one that take it by moving the camera out of bounds, because I just got some questions to ask you, if it's you? [[User:Rubbocodille|Rubbocodille]] ([[User talk:Rubbocodille|talk]]) 16:44, January 22, 2022 (ET)


[[User:Rubbocodille|Rubbocodille]] ([[User talk:Rubbocodille|talk]]) 16:44, January 22, 2022 (ET)
: Yes, I did make those pictures. I just opened the game in Mupen, edited the render distance for all objects to be large, then navigated to the corner of the map using the camera hack and STROOP. You can find more info in the SM64 TASing Discord. --[[User:JoshDuMan|JoshDuMan]] ([[User talk:JoshDuMan|talk]]) 06:07, 23 January 2022 (UTC)


: Yes, I did make those pictures. I just opened the game in Mupen, edited the render distance for all objects to be large, then navigated to the corner of the map using the camera hack and STROOP. You can find more info in the SM64 TASing Discord. --[[User:JoshDuMan|JoshDuMan]] ([[User talk:JoshDuMan|talk]]) 06:07, 23 January 2022 (UTC)
:: Interesting, I'm asking you, because I wonder if it's possible to do same with a PS3 Game? [[User:Rubbocodille|Rubbocodille]] ([[User talk:Rubbocodille|talk]]) 2:28, January 23, 2022 (ET)

Revision as of 07:30, 23 January 2022

Hi JoshDuMan,

I saw you was the one posting the pictures of the different Levels in Super Mario 64. Are you the one that take it by moving the camera out of bounds, because I just got some questions to ask you, if it's you? Rubbocodille (talk) 16:44, January 22, 2022 (ET)

Yes, I did make those pictures. I just opened the game in Mupen, edited the render distance for all objects to be large, then navigated to the corner of the map using the camera hack and STROOP. You can find more info in the SM64 TASing Discord. --JoshDuMan (talk) 06:07, 23 January 2022 (UTC)
Interesting, I'm asking you, because I wonder if it's possible to do same with a PS3 Game? Rubbocodille (talk) 2:28, January 23, 2022 (ET)