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| game/behaviors/sparkle_spawn_star.inc.c || style="background-color: #FFFF90" | In bhvUnused080CLoop (not unused), when the object's action is 0, its Y-velocity is negative, it's under its home, and the bitmask o->oUnk190 has flag 0x400 set, the object will call func_803212A0(0) in the J version and func_803212A0(1) in the U version. | | game/behaviors/sparkle_spawn_star.inc.c || style="background-color: #FFFF90" | In bhvUnused080CLoop (not unused), when the object's action is 0, its Y-velocity is negative, it's under its home, and the bitmask o->oUnk190 has flag 0x400 set, the object will call func_803212A0(0) in the J version and func_803212A0(1) in the U version. | ||
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| game/behaviors/tox_box.inc.c || style="background-color: # | | game/behaviors/tox_box.inc.c || style="background-color: #9F9" | The sound the tox-box plays when slamming into the ground has a higher priority in the U version to stop it from getting overriden by other sounds. | ||
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| game/behaviors/tuxie.inc.c || style="background-color: #9F9" | The Mother Penguin will spawn the star in a completely different location in the U version than in the J version. | | game/behaviors/tuxie.inc.c || style="background-color: #9F9" | The Mother Penguin will spawn the star in a completely different location in the U version than in the J version. |
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