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594 bytes removed ,  25 April 2023
Updated A Press Count
(Added a possible a press save list)
(Updated A Press Count)
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A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.
A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.


Currently, a theoretical 120 star run would take 75 A presses, a theoretical 70 star run would take 6 A presses (1 in BitFS, 1 to go to BitS, and 4 in BitS), and 48 stars are possible without pressing A.
Currently, a theoretical 120 star run would take 74 A presses, a theoretical 70 star run would take 6 A presses (1 in BitFS, 1 to go to BitS, and 4 in BitS), and 51 stars are possible without pressing A.
Out of the 75 a presses left in the 120 star run, 52 of them (give or take) are unique. Below is a table listing all of them:
Out of the 74 a presses left in the 120 star run, 51 of them (give or take) are unique. Below is a table listing all of them:
{| class="wikitable sortable" border="0" cellpadding="1" cellspacing="1" style="width: 50%;"
{| class="wikitable sortable" border="0" cellpadding="1" cellspacing="1" style="width: 50%;"
|-
|-
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|-
|-
|#2
|#2
|1
|WF
|To collect the whomp star
|-
|#3
|1
|1
|JRB
|JRB
|To collect the chest star
|To collect the chest star
|-
|-
|#4
|#3
|1
|1
|JRB
|JRB
|To ground pound the blue coin switch
|To ground pound the blue coin switch
|-
|-
|#5
|#4
|2
|2
|BBH
|BBH
|To get to the third floor
|To get to the third floor
|-
|-
|#6
|#5
|1
|1
|HMC
|HMC
|To jump from the pole for reds
|To jump from the pole for reds
|-
|-
|#7
|#6
|1
|1
|HMC
|HMC
|To get to the Toxic Maze star
|To get to the Toxic Maze star
|-
|-
|#8
|#7
|2
|2
|HMC
|HMC
|To jump dive from dorrie's back
|To jump dive from dorrie's back
|-
|-
|#9
|#8
|1
|1
|HMC
|HMC
|To ground pound the blue coin switch
|To ground pound the blue coin switch
|-
|-
|#10
|#9
|1
|1
|LLL
|LLL
|To collect the elevator star
|To collect the elevator star
|-
|-
|#11
|#10
|1
|1
|SSL
|SSL
|To get onto the entrance to the eyerok battle
|To get onto the entrance to the eyerok battle
|-
|-
|#12
|#11
|2
|2
|SSL
|SSL
|To get out of the pyramid elevator
|To get out of the pyramid elevator
|-
|-
|#13
|#12
|1
|1
|DDD
|DDD
|To jump off of a cloned pole
|To jump off of a cloned pole
|-
|-
|#14
|#13
|1
|1
|DDD
|DDD
|To jump off the back pole for 2 red coins
|To jump off the back pole for 2 red coins
|-
|-
|#15
|#14
|1
|1
|SL
|SL
|To shoot from the cannon
|To shoot from the cannon
|-
|-
|#16
|#15
|1
|1
|THI
|THI
|To double jump to a higher platform and collect red coins
|To double jump to a higher platform and collect red coins
|-
|-
|#17
|#16
|1
|1
|THI
|THI
|To dive to the upper platform and grab the high red coin
|To dive to the upper platform and grab the high red coin
|-
|-
|#18
|#17
|4
|4
|TTC
|TTC
|To double jump off the lower hand
|To double jump off the lower hand
|-
|-
|#19
|#18
|4
|4
|TTC
|TTC
|To wall kick to a higher platform
|To wall kick to a higher platform
|-
|-
|#20
|#19
|3
|3
|TTC
|TTC
|To get off the elevator by the pole
|To get off the elevator by the pole
|-
|-
|#21
|#20
|1
|1
|TTC
|TTC
|To jump past the moving bars
|To jump past the moving bars
|-
|-
|#22
|#21
|1
|1
|TTC
|TTC
|To wall kick to the moving bars star
|To wall kick to the moving bars star
|-
|-
|#23
|#22
|1
|1
|TTC
|TTC
|To jump off the pole by the elevator for the thwomp star
|To jump off the pole by the elevator for the thwomp star
|-
|-
|#24
|#23
|1
|1
|TTC
|TTC
|To get on to the first rotating block
|To get on to the first rotating block
|-
|-
|#25
|#24
|1
|1
|TTC
|TTC
|To get on to the second rotating block
|To get on to the second rotating block
|-
|-
|#26
|#25
|1
|1
|TTC
|TTC
|To get off the rotating block
|To get off the rotating block
|-
|-
|#27
|#26
|1
|1
|TTC
|TTC
|To wall kick to the above platform
|To wall kick to the above platform
|-
|-
|#28
|#27
|1
|1
|TTC
|TTC
|To sideflip on to the wall
|To sideflip on to the wall
|-
|-
|#29
|#28
|1
|1
|TTC
|TTC
|To wall kick up to a higher platform
|To wall kick up to a higher platform
|-
|-
|#30
|#29
|1
|1
|TTC
|TTC
|To get on the whomp
|To get on the whomp
|-
|-
|#31
|#30
|2
|2
|RR
|RR
|To get on the ship
|To get on the ship
|-
|-
|#32
|#31
|2
|2
|RR
|RR
|To get past the first tall blue block
|To get past the first tall blue block
|-
|-
|#33
|#32
|1
|1
|RR
|RR
|To get past the second wide blue block
|To get past the second wide blue block
|-
|-
|#34
|#33
|1
|1
|RR
|RR
|To collect the Swingin' in the Breeze star
|To collect the Swingin' in the Breeze star
|-
|-
|#35
|#34
|1
|1
|RR
|RR
|To jump on a fly guy and fall slower
|To jump on a fly guy and fall slower
|-
|-
|#36
|#35
|1
|1
|RR
|RR
|To shoot from the cannon
|To shoot from the cannon
|-
|-
|#37
|#36
|1
|1
|PSS
|PSS
|To collect the box star
|To collect the box star
|-
|-
|#38
|#37
|1
|1
|WMotR
|WMotR
|To shoot from the first cannon
|To shoot from the first cannon
|-
|-
|#39
|#38
|1
|1
|WMotR
|WMotR
|To shoot from the second cannon
|To shoot from the second cannon
|-
|-
|#40
|#39
|1
|1
|BitFS
|BitFS
|To get past the pole
|To get past the pole
|-
|-
|#41
|#40
|1
|1
|BitS
|BitS
|To jump up the first platform
|To jump up the first platform
|-
|-
|#42
|#41
|1
|1
|BitS
|BitS
|To jump up the second platform
|To jump up the second platform
|-
|-
|#43
|#42
|1
|1
|BitS
|BitS
|To grab the red coin on the sloped platform
|To grab the red coin on the sloped platform
|-
|-
|#44
|#43
|1
|1
|BitS
|BitS
|To get past the pole
|To get past the pole
|-
|-
|#45
|#44
|1
|1
|BitS
|BitS
|To get past the pole with the red coin
|To get past the pole with the red coin
|-
|-
|#46
|#45
|1
|1
|BitS
|BitS
|To jump from the last red coin's platform
|To jump from the last red coin's platform
|-
|-
|#47
|#46
|6
|6
|Castle
|Castle
|To enter THI
|To enter THI
|-
|-
|#48
|#47
|6
|6
|Castle
|Castle
|To enter TTC
|To enter TTC
|-
|-
|#49
|#48
|1
|1
|Castle
|Castle
|To go to RR
|To go to RR
|-
|-
|#50
|#49
|1
|1
|Castle
|Castle
|To go to BitS
|To go to BitS
|-
|-
|#51
|#50
|1
|1
|Castle
|Castle
|To enter SA
|To enter SA
|-
|-
|#52
|#51
|1
|1
|Castle
|Castle
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|}
|}
==Possible A Press Saves==
==Possible A Press Saves==
=== Whomp's Fortress ===
After Ivan proved that you could get To the Top of the Tower in 0 A presses<ref>[https://www.youtube.com/watch?v=dfYh5Yqk658 "  SM64 RTABC To the Top of the Fortress 0xA 6:32  " by Ivan178]</ref>, Zyon figured out that with a different and probably impossible HOLP, you could get close to saving the last A press to collect King Whomp's star.<ref>[https://discord.com/channels/483523417442746368/743910895486238840/1099399509223678023 " message from Zyon " ]</ref> This would save the final A press in Whomp's Fortress.
=== Shifting Sand Land ===
=== Shifting Sand Land ===
A while after Zyon showed a potential A press save in Whomp's Fortress, Ivan posted another clip<ref>[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 " message from Ivan " ]</ref> of him killing a goomba<ref>[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 " followup message from Ivan " ]</ref>, then bouncing on another goomba and collecting the other goomba's coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip. This would save the A press to get into the Eyerok battle.
A while after Zyon showed a potential A press save in Whomp's Fortress, Ivan posted another clip<ref>[https://discord.com/channels/483523417442746368/743910895486238840/1099405588825374840 " message from Ivan " ]</ref> of him killing a goomba<ref>[https://discord.com/channels/483523417442746368/743910895486238840/1099416260388847676 " followup message from Ivan " ]</ref>, then bouncing on another goomba and collecting the other goomba's coin with good RNG, spawning a 100 coin star that allowed him to get past the pole with a precise Star Dance Clip. This would save the A press to get into the Eyerok battle.
=== Tick Tock Clock ===
=== Tick Tock Clock ===
Currently, the A press count for Stomp on the Thwomp and 100 Coins stands at 11xA. Billy, the world record holder for Stomp on the Thwomp originally planned to get it in 8xA, where the A presses not included being the pole jump at the beginning, which can be solved by using knockback from a bob-omb which had been done in previous stars, a failed dive onto one of the rotating blocks, and a 3rd A press somewhere in the level. Additionally, it was shown to be possible to do Roll into the Cage in 1xA.
Currently, the A press count for Stomp on the Thwomp and 100 Coins stands at 11xA. Billy, the world record holder for Stomp on the Thwomp originally planned to get it in 8xA, where the A presses not included being the pole jump at the beginning, which can be solved by using knockback from a bob-omb which had been done in previous stars, a failed dive onto one of the rotating blocks, and a 3rd A press somewhere in the level. Additionally, it was shown to be possible to do Roll into the Cage in 1xA.
=== Rainbow Ride ===
=== Rainbow Ride ===
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.<ref>[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 " message from PapaQBall "]</ref> Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.<ref>[https://www.youtube.com/watch?v=E15R10PJPlw " RR Clearing the First Glass Block using VSC "]</ref>
On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.<ref>[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 " message from PapaQBall "]</ref> Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.<ref>[https://www.youtube.com/watch?v=E15R10PJPlw " RR Clearing the First Glass Block using VSC "]</ref>
=== Bowser in the Sky ===
=== Bowser in the Sky ===
Currently, the A press count for Bowser in the Sky and BitS reds is 4.5 and 6.5 respectively. One of these A presses can be saved, specifically the one to get across the moving orange bars by the two poles can be saved via a precise dive rollout. Zyon, the current world record holder for BitS, is trying to get it down to 3.5. The half A press can be saved too by grinding the edge of the platform to get an instant double jump, making the currently lowest possible count 3, However it's more precise and not ideal for a 70 or 120 star abc run. Additionally, the A press can be saved for red coins by using cloning to get over the orange platforms multiple times to get the red coin without needing an additional A press, making it's lowest count 5.<ref>[https://www.youtube.com/watch?v=0KHM99dYJMk <nowiki>" [SEGMENTED] SM64 RTABC - BitS w/ Reds 5xA "</nowiki> ]</ref>
Currently, the A press count for Bowser in the Sky and BitS reds is 4.5 and 6.5 respectively. One of these A presses can be saved, specifically the one to get across the moving orange bars by the two poles can be saved via a precise dive rollout. Zyon, the current world record holder for BitS, is trying to get it down to 3.5. The half A press can be saved too by grinding the edge of the platform to get an instant double jump, making the currently lowest possible count 3, However it's more precise and not ideal for a 70 or 120 star abc run. Additionally, the A press can be saved for red coins by using cloning to get over the orange platforms multiple times to get the red coin without needing an additional A press, making it's lowest count 5.<ref>[https://www.youtube.com/watch?v=0KHM99dYJMk <nowiki>" [SEGMENTED] SM64 RTABC - BitS w/ Reds 5xA "</nowiki>]</ref>
 
== See also ==
== See also ==
[[List of RTA Tricks]]
[[List of RTA Tricks]]
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