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'''Water''' is a phenomenon in Super Mario 64. Its main property is the water level, which determines its location in the level. Water consists of a plane that extends to the edges of the main map and infinitely far downwards. | '''Water''' is a phenomenon in Super Mario 64. Its main property is the water level, which determines its location in the level. Water consists of a plane that extends to the edges of the main map and infinitely far downwards. | ||
==Effect on Mario== | ==Effect on Mario== | ||
When Mario enters water in any way, he enters the [[action]] called ''[[Water Plunge|water plunge]]''. After 19 [[frames]], he enters ''[[Water Action End|water action end]]''. Then, he enters the ''[[in water]]'' idle action. Most water-based actions are in the [[Submerged]] [[Action Group|action group]] and have the [[Swimming (action flag)|Swimming]] [[Action Flag|action flag]] set. | When Mario enters water in any way, he enters the [[action]] called ''[[Water Plunge|water plunge]]''. After 19 [[frames]], he enters ''[[Water Action End|water action end]]''. Then, he enters the ''[[in water]]'' idle action. Most water-based actions are in the [[Submerged]] [[Action Group|action group]] and have the [[Swimming (action flag)|Swimming]] [[Action Flag|action flag]] set. | ||
===Surface Upwarp=== | ===Surface Upwarp=== | ||
{{main|Water Surface Upwarp}} | |||
Whenever Mario enters water, he instantly upwarps to its surface. However, this can be cancelled if the water's surface is within a [[ceiling]] hitbox, as the game normally does not let Mario enter ceiling hitboxes. | Whenever Mario enters water, he instantly upwarps to its surface. However, this can be cancelled if the water's surface is within a [[ceiling]] hitbox, as the game normally does not let Mario enter ceiling hitboxes. | ||
===Swimming=== | ===Swimming=== | ||
When Mario presses the A button, he enters ''[[swim (1/2)]]''. He moves forward and then enters ''[[swim (2/2)]]''. Finally, he enters ''water action end'' and then back to ''in water''. If Mario holds the A button, he enters the ''[[flutterkick]]'' action. If Mario instead presses the B button, he enters the ''[[water grab]]'' action followed by ''water action end''. | When Mario presses the A button, he enters ''[[swim (1/2)]]''. He moves forward and then enters ''[[swim (2/2)]]''. Finally, he enters ''water action end'' and then back to ''in water''. If Mario holds the A button, he enters the ''[[flutterkick]]'' action. If Mario instead presses the B button, he enters the ''[[water grab]]'' action followed by ''water action end''. | ||
===Surface Jumping=== | ===Surface Jumping=== | ||
'''Please add the specific requirements for this''' If Mario holds down on the joystick while at the water's surface and presses A, he will enter ''[[Water Jump|water jump]]'' and then ''[[Water Plunge|water plunge]]'' if he reenters the water. | '''Please add the specific requirements for this''' If Mario holds down on the joystick while at the water's surface and presses A, he will enter ''[[Water Jump|water jump]]'' and then ''[[Water Plunge|water plunge]]'' if he reenters the water. | ||
==Effect on Other Objects== | ==Effect on Other Objects== | ||
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