RTA Guide/Tick Tock Clock: Difference between revisions

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[[File:TTC Clock Settings.jpg|thumb|The possible clock settings and their required angles.|left]]
[[File:TTC Clock Settings.jpg|thumb|The possible clock settings and their required angles.|left]]
Tick Tock Clock has four clock settings. Each one depends on the position of the [[minute hand]] of the clock [[painting]] when Mario enters it. The clock settings are still, slow, fast, and random. Each clock setting affects the behavior of the moving [[object]]s within Tick Tock Clock, detailed under their specific object pages. Specifically, the following objects take into account the clock setting:
Tick Tock Clock has four clock settings. Each one depends on the position of the [[minute hand]] of the clock [[painting]] when Mario enters it. The clock settings are still, slow, fast, and random. Each clock setting affects the behavior of the moving [[object]]s within Tick Tock Clock, detailed under their specific object pages. Specifically, the following objects take into account the clock setting:
* [[Spinner]]s
* [[Spinner]]s
* [[Cog]]s
*[[Cog]]s
* [[Rotating Block|Rotating block]]s
*[[Rotating Block|Rotating block]]s
* [[Moving Bar|Moving bar]]s
*[[Moving Bar|Moving bar]]s
* [[Pendulum]]s
*[[Pendulum]]s
* [[Elevator]]s
*[[Elevator]]s
* [[Treadmill]]s
*[[Treadmill]]s


== Stage Entry ==
== Stage Entry ==