RTA Guide/Movement Guide: Difference between revisions

Jump to navigation Jump to search
Line 23: Line 23:


== Intermediate/Advanced Movement Options ==
== Intermediate/Advanced Movement Options ==
[[File:Slowturn owlless.gif|frame|right|A "slow turn", despite being called slow this is a perfectly fine movement option]]
[[File:Quickturn owlless.gif|frame|right|A "quick turn", note how much faster you can begin the triple jump compared to the slow turn]]
[[File:Instant jump slope.gif|frame|right|You can jump dive immediately on some slopes by holding Z]]
[[File:Instant jump slope.gif|frame|right|You can jump dive immediately on some slopes by holding Z]]
*'''Immediate Jumps on slopes''' - When you are on a slope, you can hold Z and instantly jump or jumpdive much faster than if you were not. This is useful for Whomp's Fortress 100 Coin, Lethal Lava Land movement, and Tall Tall Mountain reds.
*'''Immediate Jumps on slopes''' - When you are on a slope, you can hold Z and instantly jump or jumpdive much faster than if you were not. This is useful for Whomp's Fortress 100 Coin, Lethal Lava Land movement, and Tall Tall Mountain reds.
*'''Spinning in Air''' - When Mario bounces off a Spindrift or Fly Guy, or gets sucked into a tornado in Shifting Sand Land, he enters a twirling state. While in this state, you can hold A to make Mario spin faster and cover more ground as he descends. When landing on an enemy (such as the Talons star in SSL), holding neutral while bouncing conserves your bounce speed and direction until you move the stick.
*'''Spinning in Air''' - When Mario bounces off a Spindrift or Fly Guy, or gets sucked into a tornado in Shifting Sand Land, he enters a twirling state. While in this state, you can hold A to make Mario spin faster and cover more ground as he descends. When landing on an enemy (such as the Talons star in SSL), holding neutral while bouncing conserves your bounce speed and direction until you move the stick.
274

edits

Navigation menu