Wii VC Round-to-Zero: Difference between revisions

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Taken from Pannenkoek2012 wiki
(Added attempts and refrences -James)
 
(Taken from Pannenkoek2012 wiki)
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[[File:WiiVC BitFS.png|thumb|300px|right|Stream by Switchpalacecorner, after 71.5 hours of raising in Wii Virtual Console]]  
[[File:WiiVC BitFS.png|thumb|300px|right|Stream by Switchpalacecorner, after 71.5 hours of raising in Wii Virtual Console]]  
[[File:WiiVC BitFS 146hr.png|thumb|300px|right|After 146.5 hours (6 days 2.5 hrs)]]  
[[File:WiiVC BitFS 146hr.png|thumb|300px|right|After 146.5 hours (6 days 2.5 hrs)]]  
'''Wii VC Round-To-Zero''' is a special phenomenon caused by emulation inaccuracy exclusive to Wii Virtual Console (Wii VC). This is a new glitch discovered on May 28, 2018, that contributes to the [[A Button Challenge]].  
'''Wii VC Round-To-Zero''' is a special phenomenon caused by emulation inaccuracy exclusive to Wii Virtual Console (Wii VC). This is a new glitch discovered on May 28, 2018, that contributes to the [[A Button Challenge]].


In the Wii Virtual Console, it is possible to rise the moving platform at the beginning of [[Bowser in the Fire Sea|BitFS]], due to a rounding error that is unique to the Wii Virtual Console. This is thought to happen because the Wii doesn't round-to-nearest, as the N64 does, but instead it rounds-to-zero. Since the moving platform is below 0, it tends towards it. It is possible to [[Abbreviations|DR]] in about 8 days, and it is possible to [[Vertical Speed Conservation|VSC]] with a lava boost in 3 days.
In the Wii Virtual Console, it is possible to rise the moving platform at the beginning of [[Bowser in the Fire Sea|BitFS]], due to a rounding error that is unique to the Wii Virtual Console. This is thought to happen because the Wii doesn't round-to-nearest, as the N64 does, but instead it rounds-to-zero. Since the moving platform is below 0, it tends towards it. It is possible to [[Abbreviations|DR]] in about 8 days, and it is possible to [[Vertical Speed Conservation|VSC]] with a lava boost in 3 days.


The glitch was discovered by '''andru''' when he went to sleep leaving the Wii powered on for several hours in Bowser in the Fire Sea (BitFS), and found that the oscillating platforms left their original positions.<sup><ref>''Bowser in the Fire Sea in 0x A Presses? (New Glitch Explanation)'', by bad_boot: https://youtu.be/MFxJuq3FRgI</ref></sup>  
The glitch was discovered by '''andru''' when he went to sleep leaving the Wii powered on for several hours in Bowser in the Fire Sea (BitFS), and found that the oscillating platforms left their original positions.<sup><ref>''Bowser in the Fire Sea in 0x A Presses? (New Glitch Explanation)'', by bad_boot: https://www.youtube.com/watch?v=MFxJuq3FRgI&feature=youtu.be</ref></sup>


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