470
edits
m (added to enemies category) |
(Varieties) |
||
Line 15: | Line 15: | ||
Goombas are common enemies throughout the game. They appear in many courses. They can be defeated by landing on them, punching or kicking them, or interacting with other objects. | Goombas are common enemies throughout the game. They appear in many courses. They can be defeated by landing on them, punching or kicking them, or interacting with other objects. | ||
== Varieties == | |||
There are three varieties of Goombas. Regular Goombas, huge Goombas, and tiny Goombas. The latter two appear in Tiny-Huge Island while the former is used everywhere else. The Goomba has 4 properties that vary based on the Goomba’s variety: scale, death sound, draw distance and damage. Regular Goombas have a scale of 1.5, a high pitch death sound, a draw distance of 4000 units, and a damage value of 1. Big Goombas have a scale of 3.5, a low pitched death sound, a draw distance of 4000, and a damage value of 2. Tiny Goombas have a scale of 0.5, a high death sound, a draw distance of 1500 units, and a damage value of 0. In addition, the huge Goombas have different attack hanlders. Punches, kicks, fast attacks and attacks from below will kill regular and tiny Goombas but not huge Goombas, and ground pounding a huge Goomba will make it drop a blue coin. The Goomba’s gravity value is also dependent on its size, with values of -4, -9.33, and -1.33 for regular, huge and tiny Goombas, respectively. | |||
[[File:MarioGoombas.png|frame|Relative sizes of the huge, regular and tiny Goombas with Mario for comparison]] | |||
== Spawning == | == Spawning == | ||
There are two main varieties of Goombas. Singleton Goombas that remain loaded from the start of the level, and Goomba trios that load and unload using a [[Goomba Spawner]]. | There are two main varieties of Goombas. Singleton Goombas that remain loaded from the start of the level, and Goomba trios that load and unload using a [[Goomba Spawner]]. |