Wii VC Round-to-Zero: Difference between revisions

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After several failed attempts by various players, the A press save in Bowser in the Fire Sea was console verified RTA on 20 Jun 2018 by ethanwhitesm64.<ref>[https://youtu.be/B1m-5LWOxW0]https://youtu.be/B1m-5LWOxW0</ref> Six days later, pannenkoek2012 TASed the red coin star in zero A presses using a modified N64 emulator that replicated the rounding error.<ref>[https://youtu.be/Aa_CciaM4aM]https://youtu.be/Aa_CciaM4aM</ref>
After several failed attempts by various players, the A press save in Bowser in the Fire Sea was console verified RTA on 20 Jun 2018 by ethanwhitesm64.<ref>[https://youtu.be/B1m-5LWOxW0]https://youtu.be/B1m-5LWOxW0</ref> Six days later, pannenkoek2012 TASed the red coin star in zero A presses using a modified N64 emulator that replicated the rounding error.<ref>[https://youtu.be/Aa_CciaM4aM]https://youtu.be/Aa_CciaM4aM</ref>


No other console or emulator is known to reproduce this rounding inaccuracy, including the Wii U VC. At the time of its discovery, the bug did not occur on the Dolphin emulator, but has since been corrected.<ref>[https://dolphin-emu.org/blog/2018/07/06/dolphin-progress-report-june-2018/]Dolphin Progress Report: June 2018</ref>
No other console or emulator is known to reproduce this rounding inaccuracy, including the Wii U VC. At the time of its discovery, the bug did not occur on the Dolphin emulator, but has since been corrected.<ref>[https://dolphin-emu.org/blog/2018/07/06/dolphin-progress-report-june-2018 Dolphin Progress Report: June 2018]</ref>


No other objects are known to have similarly exploitable behavior, though the rounding bug does cause many discrepancies between the original and Wii VC versions of the game, including slightly different surface normals.
No other objects are known to have similarly exploitable behavior, though the rounding bug does cause many discrepancies between the original and Wii VC versions of the game, including slightly different surface normals.
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