Version differences: Difference between revisions

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| game/mario_actions_airborne.c || style="background-color: #FFFF90" | In the U version, when Mario lands after being thrown, his HP decrement counter is passed to set_mario_action instead of his action arg.
| game/mario_actions_airborne.c || style="background-color: #FFFF90" | In the U version, when Mario lands after being thrown, his HP decrement counter is passed to set_mario_action instead of his action arg.
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| game/mario_actions_airborne.c ||
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| game/mario_actions_airborne.c ||
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| game/mario_actions_automatic.c || style="background-color: #9F9" | In the U version, Mario will drop off a pole automatically if he's climbing up or down a pole or holding onto one from the side and he is dead or dying. In the J version, he will stay on the pole. Interestingly, he will not drop off the pole on the U version if he is in a handstand at the top of the pole or transitioning into a handstand.
| game/mario_actions_automatic.c || style="background-color: #9F9" | In the U version, Mario will drop off a pole automatically if he's climbing up or down a pole or holding onto one from the side and he is dead or dying. In the J version, he will stay on the pole. Interestingly, he will not drop off the pole on the U version if he is in a handstand at the top of the pole or transitioning into a handstand.