User:Tjk113/Speed-TAS Encyclopedia: Difference between revisions

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=== Quickturn ===
=== Quickturn ===
Once you enter the idle action of a quickstop, you then have a number of options for changing direction quickly. Bufferedjumpkicks, walking at full magnitude with an arbitrary angle, punching off a ledge (usually to start dive grinding), or, in some rarer cases on very steep slopes, crouch sliding, can all be efficient ways to change direction after a quickstop.
Once you enter the idle action of a quickstop, you then have a number of options for changing direction quickly. Buffered jumpkicks, walking at full magnitude with an arbitrary angle, punching off a ledge (usually to start dive grinding), or, in some rarer cases on very steep slopes, crouch sliding, can all be efficient ways to change direction after a quickstop.
 
=== Dive Grinding ===
=== Dive Grinding ===
  TODO (need to mention XZ momentum)
  TODO (need to mention XZ momentum)
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