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==List of HOLPs required in the ABC challenge 100% run==
==List of HOLPs required in the ABC challenge 100% run==
These HOLPs are used in the ABC 100% run, listed in order of the course number where the HOLP is set. These HOLPs are either significantly saves time or mandatory for the lowest A press count.


===Secret Aquarium Entry (BoB → SSL)===
===Secret Aquarium Entry (BoB → SSL)===
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;Corresponding Location (BoB): On top of the floating island, next to a tree and the buddy cannon platform
;Corresponding Location (BoB): On top of the floating island, next to a tree and the buddy cannon platform
;Corresponding Location (SSL): High in midair above the sandy hills, close to the shell item block
;Corresponding Location (SSL): High in midair above the sandy hills, close to the shell item block
;Video Link: https://www.youtube.com/watch?v=xL9HV6XyDBo
;Video Link: https://youtu.be/xL9HV6XyDBo
;Purpose: Allows Mario to clone a shiny shell remotely. This is used for the speed conservation setup necessary for SA Entry.
;Purpose: Allows Mario to clone a shiny shell remotely. This is used for the speed conservation setup necessary for SA Entry.
;Usage restrictions: Must be completed when having 0 stars (for the star door message in the castle to appear to redirect Mario's angle under hyperspeed)
;HOLP setting restrictions: None
;Alternatives availability: None (must be performed for the lowest A press count)
;Alternatives availability: None (must be performed for the lowest A press count)


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In Shifting Sand Land, Mario throws a Bob-omb remotely using Pause Buffer Hitstun into the shell item block, allowing Mario to clone a shell. Mario then proceed to complete the hyperspeed setup and exits the course with 2132 speed conserved for the castle movement needed to reach the entrance to Secret Aquarium.
In Shifting Sand Land, Mario throws a Bob-omb remotely using Pause Buffer Hitstun into the shell item block, allowing Mario to clone a shell. Mario then proceed to complete the hyperspeed setup and exits the course with 2132 speed conserved for the castle movement needed to reach the entrance to Secret Aquarium.


While the PU strat is available, it requires multiple hours to complete and only works on Virtual Console, making it vastly inferior.
All procedures regarding Secret Aquarium Entry must be completed when Mario has 0 stars in order for the PSS star door message to appear, redirecting Mario's angle under hyperspeed. The alternative strategy, PU strat<ref>SM64 - Go to The Secret Aquarium - 0x A Presses (VC Only) [OUTDATED], by pannenkoek2012: https://youtu.be/ujLjEbCykOQ</ref>, requires multiple hours to complete and only works on Virtual Console, making it vastly inferior.


===Top of the Fortress (BoB → WF)===
===Top of the Fortress (BoB → WF)===
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;Corresponding Location (BoB): High in midair, above the slippery white slope between low ground and the mountain
;Corresponding Location (BoB): High in midair, above the slippery white slope between low ground and the mountain
;Corresponding Location (WF): Between the arrow-shaped island and tower platform, high in midair
;Corresponding Location (WF): Between the arrow-shaped island and tower platform, high in midair
;Video Link: https://www.youtube.com/watch?v=KMgCuoRQ4Fw
;Video Link: https://youtu.be/KMgCuoRQ4Fw
;Purpose: The HOLP allows Mario to throw a cork box to himself, completing the setup for landing on the tower steps leading to the star "Top of the Fortress".
;Purpose: The HOLP allows Mario to throw a cork box to himself, completing the setup for landing on the tower steps leading to the star "Top of the Fortress".
;Usage restrictions: WF Course Version 2 (fortress), either '''Wing Cap''' or '''Metal Cap''' unlocked
;HOLP setting restrictions: None
;Alternatives availability: None (must be performed for the lowest A press count)
;Alternatives availability: None (must be performed for the lowest A press count)


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;Corresponding Location (WF): Off the edge of the second arrow-pointing brick platforms (closer to the Thwomp)
;Corresponding Location (WF): Off the edge of the second arrow-pointing brick platforms (closer to the Thwomp)
;Corresponding Location (DDD): In between two moving poles in midair, with caged walls on the sides
;Corresponding Location (DDD): In between two moving poles in midair, with caged walls on the sides
;Video Link: https://www.youtube.com/watch?v=gvQMNQlgu3s
;Video Link: https://youtu.be/gvQMNQlgu3s
;Purpose: The HOLP allows Mario to place a pole clone between two poles, facilitating him at collecting the 2 red coins behind the cages.
;Purpose: The HOLP allows Mario to place a pole clone between two poles, facilitating him at collecting the 2 red coins behind the cages.
;Usage restrictions: DDD Course Version 2 (poles), '''Vanish Cap''' unlocked
;HOLP setting restrictions: None
;Alternatives availability: None (must be performed for the lowest A press count)
;Alternatives availability: None (must be performed for the lowest A press count)


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;Corresponding Location (WDW): A corner close to the highest water-level changer, at the edge of the course
;Corresponding Location (WDW): A corner close to the highest water-level changer, at the edge of the course
;Corresponding Location (TTC): Out of bounds (opposite side of starting platform). Height is equivalent to the high tip of the narrow path leading to the thin rotating platforms
;Corresponding Location (TTC): Out of bounds (opposite side of starting platform). Height is equivalent to the high tip of the narrow path leading to the thin rotating platforms
;Video Link: https://www.youtube.com/watch?v=YBwenkLF_H4
;Video Link: https://youtu.be/YBwenkLF_H4
;Purpose: Allows access of the platforms after the cogs without pressing A by using the Bob-omb (teleported to the HOLP using Instant Release and spawned at Mario's location due to a failsafe). Used for "Roll into the Cage" and "The Pit and the Pendulums".
;Purpose: Allows access of the platforms after the cogs without pressing A by using the Bob-omb (teleported to the HOLP using Instant Release and spawned at Mario's location due to a failsafe). Used for "Roll into the Cage" and "The Pit and the Pendulums".
;Usage restrictions: TTC random clock setting
;HOLP setting restrictions: None
;Alternatives availability: Cogs misalignment strat
;Alternatives availability: Cogs misalignment strat


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;Corresponding Location (BitS): Far off the edge of the stone platform preceding the final wind-blowing platform, above the ramp
;Corresponding Location (BitS): Far off the edge of the stone platform preceding the final wind-blowing platform, above the ramp
;Corresponding Location (TTC): High in midair above the rotating cubes, at the narrow slope leading to thin rotating platforms in height
;Corresponding Location (TTC): High in midair above the rotating cubes, at the narrow slope leading to thin rotating platforms in height
;Video Link: https://www.youtube.com/watch?v=FMA-zEznvMo
;Video Link: https://youtu.be/FMA-zEznvMo
;Purpose: Allows Mario to clip through the cage from the rotating cubes using Bob-omb's backwards momentum, collecting the star "Timed Jumps on Moving Bars".
;Purpose: Allows Mario to clip through the cage from the rotating cubes using Bob-omb's backwards momentum, collecting the star "Timed Jumps on Moving Bars".
;Usage restrictions: Reliant a prior HOLP to save time (see [[#Bowser in the Sky HOLP]]), TTC random clock setting
;HOLP setting restrictions: Reliant a prior HOLP to save time (see [[#Bowser in the Sky HOLP]])
;Alternatives availability: None (must be performed for the lowest A press count)
;Alternatives availability: None (must be performed for the lowest A press count)


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;Corresponding Location (BitS): Slightly above the ramp leading to the final two elevators, next to a Keronpa Ball
;Corresponding Location (BitS): Slightly above the ramp leading to the final two elevators, next to a Keronpa Ball
;Corresponding Location (TTC): Midair above the mesh platform which is above the two pendulums.
;Corresponding Location (TTC): Midair above the mesh platform which is above the two pendulums.
;Video Link: https://www.youtube.com/watch?v=AN2CvTUyFCg
;Video Link: https://youtu.be/AN2CvTUyFCg
;Purpose: Allows Mario to enter the pendulum box Pedro spot to build up speed for a boosted double jump to the Thwomp.
;Purpose: Allows Mario to enter the pendulum box Pedro spot to build up speed for a boosted double jump to the Thwomp.
;Usage restrictions: Reliant a prior HOLP to save time (see [[#Bowser in the Sky HOLP]]), TTC random clock setting
;HOLP setting restrictions: Reliant a prior HOLP to save time (see [[#Bowser in the Sky HOLP]])
;Alternatives availability: None (must be performed for the lowest A press count)
;Alternatives availability: None (must be performed for the lowest A press count)


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In Tick Tock Clock, Mario uses Pause Buffer Hitstun to remotely throw a Bob-omb at the HOLP, in order for it to be reactivated when Mario reaches the pendulum box. The thrown Bob-omb's explosion pushes Mario into the pedro spot, allowing Mario to begin building up speed.
In Tick Tock Clock, Mario uses Pause Buffer Hitstun to remotely throw a Bob-omb at the HOLP, in order for it to be reactivated when Mario reaches the pendulum box. The thrown Bob-omb's explosion pushes Mario into the pedro spot, allowing Mario to begin building up speed.
===Mario Wings to the Sky (BitS → BoB)===
;Coordinates (x, y, z): (3558, 5167, -166)
;Corresponding Location (BitS): Off the edge of one of the highest rotating elevator.
;Corresponding Location (BoB): A point several hundred units high above the floating island.
;Video Link: https://youtu.be/vbWKnuW16L0
;Purpose: Allows Mario to clone Goombas sufficiently with transport cloning, creating a Goomba oasis to collect the secrets very high up in the air.
;HOLP setting restrictions: Reliant a prior HOLP to save time (see [[#Bowser in the Sky HOLP]])
;Alternatives availability: Setting the HOLP in RR (not efficient due to importance of RR → BitS HOLP), setting the HOLP within BoB (22 minutes to complete<ref>BoB MWttS Faster HOLP Real-Time Comparison, by UncommentatedPannen: https://youtu.be/tKabwMxQ3Qo</ref>)
In Bowser in the Sky, Mario reaches the topmost area and multiple trips to one of the highest elevators carrying a Bob-omb, first setting the HOLP for the Goomba clone to bounce on and second to throw the bob-omb clone at the desired location, setting the HOLP.
In Bob-omb Battlefield, Mario uses the HOLP to perform transport cloning on Goombas, done by releasing the clone while a Goomba is being pushed by another. The pushee teleports to midway point between the HOLP and the pusher laterally, and at the HOLP's height. After the Goomba oasis is complete, Mario creates a Goomba staircase towards it and collect the secrets high in the air.