Super Mario 64: Difference between revisions

(nobody thinks sm64 is actually good anymore though it is still considered very important)
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==iQue (Chinese)==
==iQue (Chinese)==
The iQue version of the game runs on a similar console to the N64. Because there are no TASing tools available for this console, it is unknown how the console acts upon a floating-point truncation error, since BLJing and the Bob-omb and Bully angle crashes were patched. It is still being studied and has never been useful in a speedrun for similar reasons to the Shindou version.
The iQue version of the game runs on the iQue Player, a rare console only released in China. The iQue version is in fact the Shindou version translated to Chinese, and as such it does not have BLJs. <!--The Bob-omb and Bully angle crashes were also patched--> By hacking a romhack by Kaze onto an iQue, it was found that the camera going to a [[Parallel Universe]] does crash the game like on the N64 console.


==64DD Version==
==64DD Version==