Single Jump: Difference between revisions

Add some more transition stuff
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(Add some more transition stuff)
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# If Mario is squished and/or has a quicksand depth more than 1, the vertical speed is halved.
# If Mario is squished and/or has a quicksand depth more than 1, the vertical speed is halved.
# Mario's forward speed is multiplied by "0.8".
# Mario's forward speed is multiplied by "0.8".
Then, some more general things occur.
# Mario's peak height is updated.
# Mario's voice clip played flag is reset. <!-- Confirm? -->
# Some other flags are set/reset. <!-- Elaborate when this is documented -->
# The previous action is set to the current action (which is not yet the jump action).
# The current action is set to the jump action.
# The action argument is set. <!-- Does this matter? -->
# The action state is set to 0.
# The action timer is set to 0.


== Behavior ==
== Behavior ==