Shell Mario: Difference between revisions

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[[File:shellmario.jpg|thumb|Shell Mario in [[Tiny-Huge Island]]]]
[[File:shellmario.jpg|thumb|Shell Mario in [[Tiny-Huge Island]]]]
The '''Shell Mario glitch''' is a phenomenon where a Koopa shell is in the state of being ridden normally, but Mario is not. This allows Mario to receive a constant push from the shell's [[hitbox]], similar to a [[Bloated Bob-omb|Bloated Bob-omb]], but still have access to most actions such as jumping, side-flipping, swimming, etc. Also similar to a Bloated Bob-omb, speed values are not affected.
The '''Shell Mario''' glitch is a phenomenon where a Koopa shell is in the state of being ridden normally, but Mario is not. This allows Mario to receive a constant push from the shell's [[hitbox]], similar to a [[Bloated Bob-omb|Bloated Bob-omb]], but still have access to most actions such as jumping, side-flipping, swimming, etc. Also similar to a Bloated Bob-omb, speed values are not affected.
The Shell Mario glitch is canceled by:
The Shell Mario glitch is canceled by:
* Walking
* Walking
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* Twirling
* Twirling
* Being grabbed
* Being grabbed
Shell Mario glitch can only be performed in [[Tiny-Huge Island]]<ref>[https://youtu.be/2xH7CN-ixzg "SM64 - Shell Mario Glitch" by pannenkoek2012]</ref> and [[Snowman's Land]]<ref>[https://youtu.be/flyo17g1Izk "Super Mario 64 - Shell Mario Glitch in Snowman's Land" by Tomatobird8]</ref>.
Shell Mario glitch can only be performed in [[Tiny-Huge Island]]<ref>[https://youtu.be/2xH7CN-ixzg "SM64 - Shell Mario Glitch" by pannenkoek2012]</ref> and [[Snowman's Land]].<ref>[https://youtu.be/flyo17g1Izk "Super Mario 64 - Shell Mario Glitch in Snowman's Land" by Tomatobird8]</ref>


The shell hitbox pushes Mario 89 units forward every frame.
The shell hitbox pushes Mario 89 units forward every frame.