Ride Big Boo's Merry-Go-Round: Difference between revisions

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:''<small>For a tutorial on speedrunning this star, see the [[RTA Guide/{{PAGENAME}}|RTA Guide]]</small>''
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|tas_link=[https://youtu.be/SxHznw6cpyg "(TAS) SM64: Ride Big Boo's Merry-Go-Round in 32.67s" by Hello, my name is nim]
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:''Video: https://youtu.be/6q6e03g2Ic8 ''
:''Video: https://youtu.be/6q6e03g2Ic8 ''


The biggest obstacle is finding a way to reach the star since it is 357 units above the floor<ref>Star Heights: https://youtu.be/xE7hrQ8sHhU?t=3m1s</ref>. After many ideas trying to go out of bounds to utilize VSC failed, Pannenkoek eventually found a method to use a scuttlebug's bounce to reach the star.  
It is possible to get this star with '''0 A presses'''.


To execute this strategy, Mario first needs to lure a scuttlebug outside the mansion to a specific location via [[Scuttlebug transportation]], and then [[Scuttlebug raising|raise]] it for many hours (3 hours or 10 hours depending on which method is used<ref>Video explaining the two strategies of raising a scuttlebug: https://youtu.be/ZZ_rNnt0ImI</ref>). This will place a scuttlebug in a vertical [[Parallel Universe|PU]] (VPU 1). Then, Mario will go outside to perform a specific maneuver to lure the scuttlebug to the specified location as it is falling through floors and ceilings, ending up above a floor in the merry-go-round by snapping it to a wall nearby via [[scuttlebug wall snapping]]. The movement is very precise as to not prematurely let it interact with the wrong wall in the VPU and snap into the wrong location.
The biggest obstacle is finding a way to reach the star since it is 357 units above the floor<ref>[https://youtu.be/xE7hrQ8sHhU?t=3m1s "Star Heights" by UncommentatedPannen]</ref>. After many ideas trying to go out of bounds to utilize VSC failed, Pannenkoek eventually found a method to use a scuttlebug's bounce to reach the star.
 
To execute this strategy, Mario first needs to lure a scuttlebug outside the mansion to a specific location via [[Scuttlebug]] transportation, and then raise it for many hours (3 hours or 10 hours depending on which method is used<ref>[https://youtu.be/ZZ_rNnt0ImI "BBH Merry-Go-Round 0x Faster Strat" by UncommentatedPannen (Video explaining the two strategies of raising a scuttlebug)]</ref>). This will place a scuttlebug in a vertical [[Parallel Universe|PU]] (VPU 1). Then, Mario will go outside to perform a specific maneuver to lure the scuttlebug to the specified location as it is falling through floors and ceilings, ending up above a floor in the merry-go-round by snapping it to a wall nearby via scuttlebug wall snapping. The movement is very precise as to not prematurely let it interact with the wrong wall in the VPU and snap into the wrong location.


Once the scuttlebug is in place, Mario enters the merry-go-round room, beating up boos and proceeding the level as normal, and finishes up by bouncing on the scuttlebug to reach the star.
Once the scuttlebug is in place, Mario enters the merry-go-round room, beating up boos and proceeding the level as normal, and finishes up by bouncing on the scuttlebug to reach the star.


==TAS History==
This is single-star times. In 120 star, this star is combined with 100 coins.
{{TAS History}}
==References==
<references/>


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