RTA Guide/HMC 100 Coins: Difference between revisions

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[[File:hmc100rolloutelevator.mp4|thumb| Rollout onto elevator |class=autoplay]]
[[File:hmc100rolloutelevator.mp4|thumb| Beginner - Rollout onto elevator |class=autoplay]]
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[[File:hmc100landonelevator.mp4|thumb|Single Jump wallkick, land on elevator ([https://youtu.be/EihZT9gVd2c?t=11 example w/ inputs]) |class=autoplay]]
[[File:hmc100landonelevator.mp4|thumb|Intermediate - Single Jump wallkick, land on elevator ([https://youtu.be/EihZT9gVd2c?t=11 example w/ inputs]) |class=autoplay]]
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[[File:hmc100ljwkonelevator.mp4|thumb|Longjump wallkick, land on elevator |class=autoplay]]
[[File:hmc100ljwkonelevator.mp4|thumb|Expert - Longjump wallkick, land on elevator |class=autoplay]]
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=== Maze ===
=== Maze ===
The main variations for the maze section of the star come from the movement to enter the maze, and the movement near the blue coin switch. Slide-kicking into the hole is a little safer but costs a few frames. For the blue coin switch, you can longjump up to the platform to single-jump and groundpound the switch, or you can save some time by performing a dive rollout on the platform, and as you land on the switch, quickly sideflip and groundpound to reorient yourself towards the blue coins.
The main variations for the maze section of the star come from the movement to enter the maze, and the movement near the blue coin switch. Slide-kicking into the hole is a little safer but costs a few frames. For the blue coin switch, you can longjump up to the platform to single-jump and groundpound the switch, or you can save some time by performing a dive rollout on the platform, and as you land on the switch, quickly sideflip and groundpound to reorient yourself towards the blue coins.